Brace yourself for the impact ppl - 26/07/2019
Comments
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I didn't notice any major difference in the game since this came out lol, and honestly I don't understand all the fuzz about this weapon... it sucks, it really sucks, I can't get any kills with it and if there is someone using it it's not really hard to kill them lol
The only annoying thing about it is everyone thinks it's op and when they see some of my weapons they get in my face thinking I want to trade for their TMP, but that goes for other weapons as well which is equally annoying so meh -
They using that free dragon tmp mostly, few with the cf tmp. Ran into 5 on same snd team today lmao gun alone is annoying mixed with their ultra instinct lag gets you feeling some type of way. If all else fails I just have my edp or m4 prism to use against them.
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Painanator wrote: »If you are gonna fight 1 Tmp user, it's better to use a one-tap gun like an AK or G3. The trick is to do more damage faster than the tmp user, but you need to be quick with aiming and shooting. When i use my scorpion evo, the most dangerous kind of enemy is AK users (If they can aim). In one game i kept getting one-tapped (4 times in a row), before any other player, even if we traveled in group and i wasn't the one at the front. If they can take us out from afar before we react, we have no chance. But as only a small part of players have that skill, I'll keep using SMG's for ranked.
The big downside with using the scorpion, is that you become a bullet magnet. With the SR3M most people will at least not try to hunt you down, just because you have a SMG.
The Trick is then to not go on far Range at first, i use Scorpion Evo or Dual Scorpion Vz after the adage " if you throw enough Sh** at the Wall, some of it gonna Stick to the wall" and 1 Taping you can almost forget with that Running Damage Sponges arround with 100 Ping and higher, even the Kar98K doesnt 1 Shot more even you hit someone in the Neck if they lagg the Kar98K does only 99 Dmg for a neck shot.... -
The Trick is then to not go on far Range at first, i use Scorpion Evo or Dual Scorpion Vz after the adage " if you throw enough Sh** at the Wall, some of it gonna Stick to the wall" and 1 Taping you can almost forget with that Running Damage Sponges arround with 100 Ping and higher, even the Kar98K doesnt 1 Shot more even you hit someone in the Neck if they lagg the Kar98K does only 99 Dmg for a neck shot....
Well, not going were you can meet an enemy at long range can be a problem in some maps, if you don't want camp base until end of round (and i hate camping, I'm to impatient for it). You do not need to one-tap with a one-tap gun to win, i suggest them, as they do heavy damage fast, much faster than any SMG. Some SMG's like the scorpion or TMP has the tagging effect, but the more times i have gotten hit with it, the less i feel it's a super advantage. You can actually aim and shoot, just not move very fast. If you don't surprise an enemy from behind, the effect is less useful. The big advantage with SMG (Why i use them), is movement speed, you can easily shock a sneaking enemy, so that they won't get a shot in, before you kill them.
If they have a high ping, it doesn't matter if they are carrying a TMP or AK, they will have an advantage with any weapon they carry. Spraying is the way to go against high pingers, so against such players, SMG's are generally better, if you don't know how to control the recoil of your rifle that is. As i am lazy and don't want to give much effort this season (only playing for honor-points), I mostly use the EVO 3 all the time. JHP weapons also work psychologically against many opponents, who see them as a doomsday weapon. But if a player wants to put some effort in it and really learn how to use a rifle like the AK-47, i think we players who uses SMG's will be the loser 9/10 times.JackPain (Sweden) -
Painanator wrote: »
Well, not going were you can meet an enemy at long range can be a problem in some maps, if you don't want camp base until end of round (and i hate camping, I'm to impatient for it). You do not need to one-tap with a one-tap gun to win, i suggest them, as they do heavy damage fast, much faster than any SMG. Some SMG's like the scorpion or TMP has the tagging effect, but the more times i have gotten hit with it, the less i feel it's a super advantage. You can actually aim and shoot, just not move very fast. If you don't surprise an enemy from behind, the effect is less useful. The big advantage with SMG (Why i use them), is movement speed, you can easily shock a sneaking enemy, so that they won't get a shot in, before you kill them.
If they have a high ping, it doesn't matter if they are carrying a TMP or AK, they will have an advantage with any weapon they carry. Spraying is the way to go against high pingers, so against such players, SMG's are generally better, if you don't know how to control the recoil of your rifle that is. As i am lazy and don't want to give much effort this season (only playing for honor-points), I mostly use the EVO 3 all the time. JHP weapons also work psychologically against many opponents, who see them as a doomsday weapon. But if a player wants to put some effort in it and really learn how to use a rifle like the AK-47, i think we players who uses SMG's will be the loser 9/10 times.
it has not much do to with Camping, when i use my Scorpion Evo 3/Dual SCorpion Vz or VEPR-12 is because of the speed advantage then a Rifle, and if 95% of the players dont even know what Sneaking even means, and they run arround like elephants you dont need to camp, you can often hear them comming arround any corner or from where they probably gonna come from, so when i hear them walking on the same area, i try to rush forward to a corner and do an ambush, or when i see on the Minimap a Ally rushing from a other way in, ill do rush with him fast, and like i saidthe biggest problem in Crossfire is, normally in every Game is a lower Ping better, but Crossfire is here the exception, the higher Ping you have the better you can withstand shots like an "damage sponge" i have an ping from arround 20ms at 30 at highest when i got 5 other Things open while playing, but even at players with a 90ms ping you can see how much shots just "disappear" thats why i call them Ghost shells, even you see him twitching and blood splattering no dmg gets counted, but he hits me 2 times in the Chest with an Rifle and im gone. or even at corner peeking im already behind a solid wall again, and 2-3 seconds later i just fall to the ground because someone with a 150-300ms ping first saw me now on his screen its getting counted but not if they to start to lagg, then just shots disappear.
i have even tried it on my own, i played when the servers where laggy as hell on NA servers, there i got a 130ms ping, there i can jump more arround and can survive longer in gun fights then when i play on Eu/Uk servers, but sadly i cant raise my ping anymore to 60 and upwards because i cant "block" most of my internet to raise the ping, to get the advantage that most players have. when i had my old internet provider i had a ping from 60-70ms and there i didnt died so fast from getting hit then with my better current provider.
but that is what im telling since years this game needs to be server related and not from computer to computer related, because if it would be server related that "arround corner dying and dmg taken" would finally stop -
it has not much do to with Camping, when i use my Scorpion Evo 3/Dual SCorpion Vz or VEPR-12 is because of the speed advantage then a Rifle, and if 95% of the players dont even know what Sneaking even means, and they run arround like elephants you dont need to camp, you can often hear them comming arround any corner or from where they probably gonna come from, so when i hear them walking on the same area, i try to rush forward to a corner and do an ambush, or when i see on the Minimap a Ally rushing from a other way in, ill do rush with him fast, and like i saidthe biggest problem in Crossfire is, normally in every Game is a lower Ping better, but Crossfire is here the exception, the higher Ping you have the better you can withstand shots like an "damage sponge" i have an ping from arround 20ms at 30 at highest when i got 5 other Things open while playing, but even at players with a 90ms ping you can see how much shots just "disappear" thats why i call them Ghost shells, even you see him twitching and blood splattering no dmg gets counted, but he hits me 2 times in the Chest with an Rifle and im gone. or even at corner peeking im already behind a solid wall again, and 2-3 seconds later i just fall to the ground because someone with a 150-300ms ping first saw me now on his screen its getting counted but not if they to start to lagg, then just shots disappear.
i have even tried it on my own, i played when the servers where laggy as hell on NA servers, there i got a 130ms ping, there i can jump more arround and can survive longer in gun fights then when i play on Eu/Uk servers, but sadly i cant raise my ping anymore to 60 and upwards because i cant "block" most of my internet to raise the ping, to get the advantage that most players have. when i had my old internet provider i had a ping from 60-70ms and there i didnt died so fast from getting hit then with my better current provider.
but that is what im telling since years this game needs to be server related and not from computer to computer related, because if it would be server related that "arround corner dying and dmg taken" would finally stop
They really should have some kind of system to group players in ping level (At least in ranked), so there isn't a so big difference between players ping. The lagg of other players is what made me stop playing knife ranked, where timing is crucial. This ranked season seem to at least have less teleport lagg, but the no-damage lagg is still very irritating.JackPain (Sweden) -
Painanator wrote: »
They really should have some kind of system to group players in ping level (At least in ranked), so there isn't a so big difference between players ping. The lagg of other players is what made me stop playing knife ranked, where timing is crucial. This ranked season seem to at least have less teleport lagg, but the no-damage lagg is still very irritating.
or make it easier, and a lot more comfortable like in COunter Strike Global Offensive, if players start to lagg they cant move from a spot, but take normal dmg and cant deal dmg as long they lagg -
or make it easier, and a lot more comfortable like in COunter Strike Global Offensive, if players start to lagg they cant move from a spot, but take normal dmg and cant deal dmg as long they lagg
Yeah, that would work. It would be interesting to see how many complains they get from people who used their bad ping as an advantage.JackPain (Sweden) -
Painanator wrote: »
Yeah, that would work. It would be interesting to see how many complains they get from people who used their bad ping as an advantage.
yep specially in Hero Mode, Mutation Mode etc. there are whole clans abusing this bug in this mode
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