10th Anniversary - May Update - Patch Notes

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[Maps]

New Sub Base - Search and Destroy

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Chocolate Town - Search and Destroy

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[Knockdown Mode]
Introducing Knockdown Mode! a new twist available exclusively on Search and Destroy mode (ALL MAPS!)
  • If a teammate or enemy is killed, the character will be knocked down.
  • Knocked down players can be revived by holding the "E" key
  • Knocked down players are able to move towards teammates or cover
  • While Knocked down, enemy players can inflict damage to finish you off or your character will be eliminated after a certain amount of time
    • There is no limit on the amount of times you can be knocked down in 1 round, however the damage needed to die and time limit is reduced for every time you are revived per round
    • Per Round - 1st knock = 30 seconds until death, 2nd knock = 25 seconds, 3rd = 20 seconds, 4th = 15 seconds
  • Knockdown Match can be enabled by the game room host under Game Rule drop down
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[Trade Items]
Introducing new trade market items!
  • AK-47 Trumpet - 7/15/30/Permanent
  • VIP Blue & Pink VFX box
  • Nightmare Killmark box
  • VIP Doll Box 3 - ARCH-BL Chibi Doll
  • VIP Doll Box 4 - Poodle Pup, Bunny Pup
- Additionally we have cleaned up some UI on the Trade Market tab

[FPS Optimization]
We have heard your concerns and have made improvements across the board in hopes to better optimize CrossFire West for all players
  • These improvements will automatically be enabled after downloading the latest update (May 1st update - May 8th)
  • Due to these improvements you may see an increase in loading time
  • If any new issues arise, or if your FPS issues aren't solved then we strongly suggest you submit details to our support staff Here
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[New Weapon Crate]
Celestial Dragon Crate
  • AK47-K-Celestial Dragon
  • M4A1-S-Celestial Dragon
  • Barrett M82A1-Celestial Dragon
*System Changes*
- Added Commando/Xeno mutant to Mutant Escape Mode
- Removed the ability to use Flash/Smoke in Mutant Escape mode
- Improved Trade Market UI
- Increased Auto Spin limit from 100 Spins to 200 Spins

*Bug fixes *
- Fixed an issue that caused players to have a double death animation on the TDM map Balance
- 18_2 error caused by recording and overlay programs is now fixed*
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