some rant/suggestions regarding zm
Hello
This thread is mainly about suggestions to improve zm / make a better gaming experience for players/ and let the players to have more fun in game and by that make them spend more time in game daily
This thread is mainly about suggestions to improve zm / make a better gaming experience for players/ and let the players to have more fun in game and by that make them spend more time in game daily
1.Easier ways to get jewels - we all know it impossible to gain a decent amount of jewels without farm the hell out of the new map ,geez I didn't get even 1 jewel in the latest 3 days and I cleared the new map more than 20 times each day.Not everyone are willing to spend 80k zp for buy 80 jewels in order to upgrade their ak.don't get me wrong I don't have any problem with money at all I already have 2 ak's golds,I only think about the majority of the game,and my muslim friends /clan mates that most of them are from third world countries and 100k zp cost more than their monthly salary....any way my suggestion is to make easier ways to get jewels,for example add jewels to the mp shop with a cold down time,lets say 1 jewel a day or something,or add them to the ep shop (10 jewels=20k ep or something).
2."Boss bug"-I have personally noticed that there is something like "minimum time to kill a boss" bug or something like that,for example we kill the boss in 3 seconds but the boss ain't dying since there is a bug that doesn't allow us to kill him in less than 30 seconds,so we need to wait 25 seconds for nothing....I think this "bug" should be removed,especially now when there are teams like mine full of 4 golden ak's that can kill the boss in less than 2 seconds,why let us wait 30 seconds for no thing?,especially when some of us trying to make a "time record" of how fast we can clear the map?I think lots of zm lovers would agree with this that this thing should be removed.
3.ZM2/3 ribbons - I think there should be ribbons for 1000 zm2 and 1000 zm3 clears and a ribbon (without any reward) for having all the three zm1 2 3 ribbons.I know this was suggested before by someone but I strongly disagree that there should be a reward (maybe some nice name card but that's it)...these ribbons should of been implemented long time ago when zm2 was just firstly introduced in the game ,and the hell knows why the GM's didn't add such a ribbons back then already...ye ye know "what you want us?to live in the game?",no I don't ,but considering the fact the 95% of the ribbons are zp based,it might be fun and challenging to make few ribbons that takes some time to get and can't be just "buyed" by people who think they own the game if they buy lots of zp.
4.a ribbons for 100 clears in the new map - well this one is short,if there is a ribbon for 100 clears on the regular crater map I don't see why there shouldn't be a ribbon for 100 clears on the new crater map(also please include the new map into the like a bwss ribbon).
Comments
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here's my input:
1: I agree that there should be more ways to get the jewels. Unless the drop rate of the jewels is turned up a little bit. However, it should remain somewhat time consuming to bring up to gold level. Reason being as the AK Buster Gold special attack is super OP in zombie mode well above that of even the AA12 busters. This is ultimately what people should be working to get however, they should do something like put a jewel in the monthly mix up and a 1 time per month jewel purchase in the MP shop with a slight increase in drop rate from the matches itself.
2: I'm assuming this boss bug probably has something to do with the way the bosses spawn and have a little bit of an animation. I'm not opposed to changing it so they can be killed faster. But at the same time I honestly don't feel as if it's a huge deal.
3: I agree there should be at least 1 ribbon for each ZM type. I believe we will be getting a ribbon for ZM2 before too long. They started to tease it already right before the update that brought us the new crater dawn map. however they had to delay releasing it probably due to issues with distribution and/or how the game/website deals with the data needed for the ribbons to count the way they wanted it to.
4: I feel making another zombie mode ribbon for 100 clears on a map that is just an updated version of another one that has the same ribbon type is rather repetitive for a map specific ribbon. Maybe they can change it up somehow instead. Maybe you get the ribbon rewarded for upgrading your AK Buster to Gold. (which with the slightly increased drop rates and ability to grab 1 or 2 more each month will be more plausible for non-spending players too*) Or if anything....they could just make clears for this actually count for the already existing ZM1 ribbons.
*although it's likely the release of the jewels was specific to help bring life to the Trade market and is purposefully meant to push the purchasing of jewel packs from other players on the trade market. -
Bump!
GM's are back from weekend
Thanks everyone one who comment in this thread and give their opinionshere's my input:
1: I agree that there should be more ways to get the jewels. Unless the drop rate of the jewels is turned up a little bit. However, it should remain somewhat time consuming to bring up to gold level. Reason being as the AK Buster Gold special attack is super OP in zombie mode well above that of even the AA12 busters. This is ultimately what people should be working to get however, they should do something like put a jewel in the monthly mix up and a 1 time per month jewel purchase in the MP shop with a slight increase in drop rate from the matches itself.
2: I'm assuming this boss bug probably has something to do with the way the bosses spawn and have a little bit of an animation. I'm not opposed to changing it so they can be killed faster. But at the same time I honestly don't feel as if it's a huge deal.
3: I agree there should be at least 1 ribbon for each ZM type. I believe we will be getting a ribbon for ZM2 before too long. They started to tease it already right before the update that brought us the new crater dawn map. however they had to delay releasing it probably due to issues with distribution and/or how the game/website deals with the data needed for the ribbons to count the way they wanted it to.
4: I feel making another zombie mode ribbon for 100 clears on a map that is just an updated version of another one that has the same ribbon type is rather repetitive for a map specific ribbon. Maybe they can change it up somehow instead. Maybe you get the ribbon rewarded for upgrading your AK Buster to Gold. (which with the slightly increased drop rates and ability to grab 1 or 2 more each month will be more plausible for non-spending players too*) Or if anything....they could just make clears for this actually count for the already existing ZM1 ribbons.
*although it's likely the release of the jewels was specific to help bring life to the Trade market and is purposefully meant to push the purchasing of jewel packs from other players on the trade market.
Thank you man for your well written feedback...I respect it ! -
Point 1: I agree the jewel drop rate is incredibly poor. There have been multiple suggestions on gaining more jewels by event and trading which I fully support.
Point 2: This is probably a balance implemented in the game that keeps you from killing the boss too fast. I've seen this in multiple other maps too.
Point 3: The ZM2 ribbon was added to our profiles today. It takes 200 clears on either normal or hard difficulty on any "Defense mission" map. 1000 might be a bit much but increasing it to 500 wouldn't hurt. Same goes for a ZM3 ribbon.
Point 4: Crater Dawn should just add up to the Warmachine ribbon, it doesn't need a standalone ribbon. It should also count for like a bass, that I agree on.
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