Need guide how to make GP
I hate cheating, and I would not like farming -- a nonsense new idea.
But I need really some idea how to make GP without buying ZP.
Before I became a Lt (ok, I found I am still a sgt), I gathered quite some money and then bought 2 guns, and then I played for a long time and found my money can only afford a desert eagle. Even though I normally make a decent ratio -- I am a very careful shooter, trying to decrease the times of trigger all the time -- the money earned are still mainly used for repair weapons. Can Z8games increase the durability of their weapons? Or otherwise give some other ways to make GP....... I want a AWM and it seems it is impossible for this and next month.
I suggest to give bonus to the player who make the maximal difference on the point gained for the team and given to the enemy. I am sick to see someone make 45/50 something be the ace or mvp and get the bonus.
Is there still some survey available now?
But I need really some idea how to make GP without buying ZP.
Before I became a Lt (ok, I found I am still a sgt), I gathered quite some money and then bought 2 guns, and then I played for a long time and found my money can only afford a desert eagle. Even though I normally make a decent ratio -- I am a very careful shooter, trying to decrease the times of trigger all the time -- the money earned are still mainly used for repair weapons. Can Z8games increase the durability of their weapons? Or otherwise give some other ways to make GP....... I want a AWM and it seems it is impossible for this and next month.
I suggest to give bonus to the player who make the maximal difference on the point gained for the team and given to the enemy. I am sick to see someone make 45/50 something be the ace or mvp and get the bonus.
Is there still some survey available now?
Comments
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the number of shots fired has no effect on the repair cost, im tdm is based on the time the gun is used, and in s/d its based on the rounds( i think)
so in tdm, i could fire one bullet and still have the same repair cost as if firing 1000 bullets
That is what I figured out yesterday -- I never use my desert eagle for the whole night, but it needs repair. This sounds needs improvement. Guns get damage for each bullet shot, also they can be damaged by each grenade taken. Far more reasonable. Otherwise, it is very hard to earn GP to buy new weapon. Also there is no credit for those who use the bullet more efficiently. -
A clannie told me that you damage your guns by dropping them, so if you died, you dropped your gun which means more damage to repair. Also, if you drop your gun to pick up another gun, that causes damage also. So, the less you die/drop your gun, the less damage there is.
Can someone prove this just to make sure? -
YellowToad wrote: »A clannie told me that you damage your guns by dropping them, so if you died, you dropped your gun which means more damage to repair. Also, if you drop your gun to pick up another gun, that causes damage also. So, the less you die/drop your gun, the less damage there is.
Can someone prove this just to make sure?
My standard game when playing on desk is about 2-9 per 150 kill game in Castle or Ship (That is most I played). That is not much death, but the gun seems need repair every several nights.
I shoot very carefully, seldom spray unless get ****ed by teammates, seldom did more than 3 bullet burst. So the interval to throw my guns is lowered. AND VERY IMPORTANCE, I drop my gun very tenderly.
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