Crossfire Goals Future and Current Changes ? +1
Future Crossfire Goals for Community EP side should have a set goal but reward EP based on Percentage completed of that Goal.
Example 20 Million is Goal so if the community completes 75% of that goal it would be [15,000,000]Then the community would get 15,000 EP for completing 75% of that goal.
So If the community completes 25% of the Goal = 5,000 EP, 50% of the Goal completed = 10,000 EP, 75% of the Goal = 15,000 Ep and finaly if the goal completed 100% = 25,000 EP.
In this new method the Community still gets something as long as they get 25% of the Goal completed they would be guaranted 5000 for that Goal. Rather than at the moment if the goal isn't completed we get 0 EP and time is wasted due to unrealistic goals.
This Example is based on our Current System Example 20,000,000 TDM Goal. Example is below in a table how the New system for Community Part should work. Individual Part should stay as normal.
[th]25% [5,000,000] Kills[/th]
[th]50% [10,000,000] Kills[/th]
[th]75% [15,000,000] Kills[/th]
[th]100% [20,000,000] Kills[/th]
5,000 EP
10,000 EP
15,000 EP
25,000 EP
This method allows the GMs to keep such Goals as we have 20 million etc but give EP for the Percentage completed 25% [5000 EP] 50% [10000 EP] 75% [15000 EP] and 100% completed [25000 EP] Tiers do not stack. Meaning the highest you can get for that Goal is 25,000 EP if 100% of that goal is completed and minimum you can get is 5000 EP if 25% of that goal is completed and less than 25% = 0 EP fair.
If you understand it and think its good as it guarantees us something if we get to the 25% mark of that Community goal then we can get at least 5000 Per community goal if 25% of each goal is completed. +1 the higher we get in percentage the more EP and maximum is 25,000 EP 100% goal complete +1 ?
Comments
-
certainly gets a +1 from me. It makes sense to reward in increments for what does get accomplished on such lofty goals.GeneralZezo2 wrote: »Before i read +1 for Camel
Thanks guys let's hope they take notes and use this for this event outcome as well. -
+1 I like this idea, feels more realistic and fair than just asking for a whole 20M kills that we all know we are not gonna get in order to obtain the EP reward.hgbkhgkjhgnh wrote: »I like the idea, since I do not think the goal is reached
-
Definitely a +1 from me. It seems that the last couple community goals events they created (this one and the S&D ribbon back in christmas) are not estimated correctly and are overreaching, so any way we can get some reward (as a community) for requirements that can't be reached in the given timeframe is fine by me.
-
BlaCkeNeD7 wrote: »Definitely a +1 from me. It seems that the last couple community goals events they created (this one and the S&D ribbon back in christmas) are not estimated correctly and are overreaching, so any way we can get some reward (as a community) for requirements that can't be reached in the given timeframe is fine by me.oOoDraGoNoOo wrote: »good idea +1Let's hope they take this into consideration and apply it to the current community goals event
It's way more coherent since completing past events of this kind proved itself to be out of reach
+1!abdoaantr200 wrote: »nice idea +1
Thanks guys .
Currently all Community goals are either half way or less and only 3 days left which means we won't even get 1 complete. That's why this system is better for this outcome and future community goals. Reward based on percentage of goal completed. "History Repeats itself" so changes needs to be made for current and future community type events. Any way +1 helps -
BlaCkeNeD7 wrote: »Definitely a +1 from me. It seems that the last couple community goals events they created (this one and the S&D ribbon back in christmas) are not estimated correctly and are overreaching, so any way we can get some reward (as a community) for requirements that can't be reached in the given timeframe is fine by me.
This ^
I really hope they always set realistic goals in the future for ribbons events.
As for CF Goals realistic goals would be great, but tiering them could work also. +1 -
Nice idea
Your idea seems fine, since something like this type of event is needed, let's say it is almost impossible to complete all the events (maybe I remember we have achieved the previous CrossFire Goals events) but in this case I like a new change, so I'll give you.
+1 -
This ^
I really hope they always set realistic goals in the future for ribbons events.
As for CF Goals realistic goals would be great, but tiering them could work also. +1Edgar_Osmar wrote: »Your idea seems fine, since something like this type of event is needed, let's say it is almost impossible to complete all the events (maybe I remember we have achieved the previous CrossFire Goals events) but in this case I like a new change, so I'll give you.
+1
Thanksmoamenkill00 wrote: »Rules is ruels ...
You misread this. It has nothing to do with rules, it's a suggestion on changes to Community Goals for future and existing event model using Percentage completed rewarding via Tiers that will benefit the Community. -
brilliant +1+1 for sure
Thanks, Event has ended and if the idea was implemented it would look like this, based on OP Percentage completed idea. If I am not mistaken, some of them almost reached 50% and some that got 0% almost got to 25% but outcome would be 0%.
TDM almost reached 50% margin minus -1,612,500 kills would of got 10K EP , Elimination get 0% almost reached 25% minus 173,025 kills to get 5,000 EP 25% margin.That's the idea.The data might not of updated correctly. -
I like the idea. it seems to be more arranged and even more rewarding for the community. Sadly we couldn't complete properly these kind of events in the past but doing this way at least seems to be more motivating.
Now I wonder if they will reconsider the numbers put in the community goals now. Maybe we were put in test and based in our results as a community, they will low the amounts required for future similar events.
Hopefully we will see some positive changes for us regarding these type of events. And for now, this idea seems to be very good as a suggestion for it, IMO. :T
+1
~ -
best idea to be fair +1 from meI support this ideaMakes sense...+1 definitelyAuraSphere wrote: »I like the idea. it seems to be more arranged and even more rewarding for the community. Sadly we couldn't complete properly these kind of events in the past but doing this way at least seems to be more motivating.
Now I wonder if they will reconsider the numbers put in the community goals now. Maybe we were put in test and based in our results as a community, they will low the amounts required for future similar events.
Hopefully we will see some positive changes for us regarding these type of events. And for now, this idea seems to be very good as a suggestion for it, IMO. :T
+1
~mdfjkdsfjsdf wrote: »+1
I was wondering when would someone suggest that.
Thanks to all who supported the suggestion. Unfortunately we didn't get that Idea implemented for this Community Goal as we only received 25,000 EP due to them reducing it to 13 million instead of 15 million FFA. Any way hopefully they use this method for future Goals.
It's nice we got 25k EP and we appreciate that but the OP idea is better as all Goals effort would of been taking into account using Tiers and would prevent end of event goal reductions.
Categories
- All Categories
- Z8Games
- 1 Z8 Forum Discussion & Suggestions
- 15 Z8Games Announcements
- Rules & Conduct
- 2.5K CrossFire
- 709 CrossFire Announcements
- 712 Previous Announcements
- 2 Previous Patch Notes
- 320 Community
- 12 Modes
- 392 Suggestions
- 16 Clan Discussion and Recruitment
- 73 CF Competitive Forum
- 1 CFCL
- 16 Looking for a Team?
- 523 CrossFire Support
- 7 Suggestion
- 15 CrossFire Guides
- 38 CrossFire Off Topic