S&D reducing round time
Hello, i would like to ask about the idea of reducing the time per round in S&D mode from 2:30 minutes to something like 2:00 or even 1:45 because i think there is no need for rounds to be that long, everything you have to do in S&D mode is putting on a strategy to plant the bomb and that can be done in 2:00 minutes.
Lets say the game ends up 13-12, thats 25 rounds multiply it by 2:00-2:30min +(Bomb Plant time) thats nearly 1 hour per game which is to much for me.
I dont know if this was suggested in previous times so let me know what you think.Thank you for your time.
Lets say the game ends up 13-12, thats 25 rounds multiply it by 2:00-2:30min +(Bomb Plant time) thats nearly 1 hour per game which is to much for me.
I dont know if this was suggested in previous times so let me know what you think.Thank you for your time.
Comments
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I dunno. I view the time we have now as an integral part of the Mode, changing that after 8 Years would feel a bit... odd.
Besides, you have the option to play 9 Round or 5 Round SNDs, for example. So I frankly don't see a reason for this to be changed. -
I dunno. I view the time we have now as an integral part of the Mode, changing that after 8 Years would feel a bit... odd.
Besides, you have the option to play 9 Round or 5 Round SNDs, for example. So I frankly don't see a reason for this to be changed.
I just think reducing it to at least 2:00 min would make us all focus more on the strats to plant the bomb, and of course maps arent that big for rounds to be 2:30 min hardly takes 25 seconds to go from BL spawn to A,B site in almost every map. -
can't say i dont sometimes feel that the round is too long so i understand your point but that is only a few rounds of boring stuff in them not all of them, some rounds we are in need for 1 more second to win , others we feel like " just end this thing up " but tbh, i agree with the others to keep it as it is right now since we are already used to it and we are used to do x move in y time .
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