Upgrade the Tickrate
First of all. For the people who doesn't know what is tickrate. Tickrate is a important thing for a server. This is a thing how a server gets or better said the data. This is very important for a game. So if you shoot on a target and be very unlucky you will be not in the when the server just get updated. This will use your bullets but your bullets that have been hitted on your target doesn't even count.
I have a feeling that the tickrate of CF servers are very low. Since I have many times that bullets aren't registering on my targets. I've had sometimes that I have to use a full magazine of a ak-47 camo just to do 50 damage from close range. It would be nice if the Tickrate goes to 64 or to 128.
+ of this
More chance to hit people that use speed hacks.
Less people rage about the registering.
More chance to hit lucky shots!
- of this
It will cost more money to keep the server up
I have a feeling that the tickrate of CF servers are very low. Since I have many times that bullets aren't registering on my targets. I've had sometimes that I have to use a full magazine of a ak-47 camo just to do 50 damage from close range. It would be nice if the Tickrate goes to 64 or to 128.
+ of this
More chance to hit people that use speed hacks.
Less people rage about the registering.
More chance to hit lucky shots!
- of this
It will cost more money to keep the server up
Comments
-
minorninja wrote: »I have a feeling that the tickrate of CF servers are very low.
In fact, crossfire has an awfully low tickrate of 8,33(!!).
Atleast, according to this source I found during a quick google search
Even racing games or multiplayer sandbox games have a higher tickrate than cf, which is a shooter game where tickrate is more important than anything.
So yeah, its a BIG yes from me. +1. -
And you are right.
In fact, crossfire has an awfully low tickrate of 8,33(!!).
Atleast, according to this source I found during a quick google search
Even racing games or multiplayer sandbox games have a higher tickrate than cf, which is a shooter game where tickrate is more important than anything.
So yeah, its a BIG yes from me. +1.
Ummm... The wiki page you linked is for an RPG game called CrossFire. It's not an FPS game. -
theStapler wrote: »Ummm... The wiki page you linked is for an RPG game called CrossFire. It's not an FPS game.
Wellll thats embarrassing, my bad.
However, crossfires tickrate is bellow standard. I think I heard the number 13 or 16 before a long time ago.
Maybe a GM could give us some technical information? Probably not but im still asking.
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