Can I still edit In-Game Sounds?
Comments
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Well, to be fair, even if you did replace the Killmarks, nothing would happen, because they put the actual Killmarks into a REZ file. They left the old folder there seemingly for no reason.
But indeed, better to just not press your luck and leave the folder be. -
Well, to be fair, even if you did replace the Killmarks, nothing would happen, because they put the actual Killmarks into a REZ file. They left the old folder there seemingly for no reason.
But indeed, better to just not press your luck and leave the folder be.
I don't want to change the Killmarks, I want to change the voice lines lol. -
AlwaysSnipin wrote: »I don't want to change the Killmarks, I want to change the voice lines lol.
Well, I dunno about the voice lines, but if they migrated the Killmarks to a REZ file, I presume the Sounds followed suit.
What the gentlemen above said still applies though, best to just leave it be. -
preventing people from changing files helps keep the game clean too though. For example if sounds were able to be edited then someone could replace gun fire with a file that has no sound. and then do the same with other aspects. This essentially increases their ability to hear footsteps in most modes and breath in Ghostmode. Thus giving them a clear advantage. The same could be said for the voice lines such as the 'FIRE IN DAH HOLE!' when throwing a grenade.
I do agree it's nice to be able to change and customize stuff....but if the game is going to have competitive sides and modes then that rule needs to be in place. ...just wish we had a better way to PREVENT hackers from getting into the game... -
I personally also feel like the killmark thing is sad (also do understand why) but would be nice if they made some way to have like community killmarks (for example killmarks the GM's check and put in as an option in the game)
The sound files however could enable people to have an unfair advantage tho. (might be able to do the same as the above suggestion)
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