ip ban??

So i don't know how do the GM work and if they do any good work for the server, maybe they only do friday stream.

I don't know if you can get ip ban, but please, if someone is find hac.king he must get ip ban, and could never play CF NA again, is the only way to get rid of most of the ha.x, if you don't give them ip ban, they will keep ha.king with new accounts every time :|

Comments

  • They can always change their ip from their isp its not that difficult.
  • They can always change their ip from their isp its not that difficult.

    oh god thx you are very helpfull
  • 99% of the players we don't use REAL IP , insteand we have a local IP given by the internet provider BUT over the internet our IP is the internet provider gateway

    So ban a hacker ip may result in banning a whole country / region or all players from same country that use same internet provider (because they will ban ISP gateway and not a single player ip)

    Players who have REAL IP usually are not playing games - they use real ip option for bussiness like a web server, game server, etc... at home on their own PC, and they need to have acces to PC from anywhere

    ... you can read more about real IP and local isp IP all over the internet to see the difference.

    Therefore this is not a solution, the solution a hardware ban, meaning the game read your hardware configuration and made a individual code that only your PC will have - geting ban on your PC you will also need to buy another PC to play again (not only to made a new account) :)

    A solution like this are OEM programms - Example: you get a lower price windows license when you buy a mainboard+CPU or all PC from some dealears - BUT if you change mainboard (or try to install on another PC) won't work because that license wok only with initial hardware you buy :)



    This is only true for users that have real ip over internet :)

    P.S. But there is some hardware ban already - as was state some time ago on forum ... but only admins and devs know if is working or not....

    I think this is the best idea we can get
  • 99% of the players we don't use REAL IP , insteand we have a local IP given by the internet provider BUT over the internet our IP is the internet provider gateway

    So ban a hacker ip may result in banning a whole country / region or all players from same country that use same internet provider (because they will ban ISP gateway and not a single player ip)

    Players who have REAL IP usually are not playing games - they use real ip option for bussiness like a web server, game server, etc... at home on their own PC, and they need to have acces to PC from anywhere

    ... you can read more about real IP and local isp IP all over the internet to see the difference.

    Therefore this is not a solution, the solution a hardware ban, meaning the game read your hardware configuration and made a individual code that only your PC will have - geting ban on your PC you will also need to buy another PC to play again (not only to made a new account) :)

    A solution like this are OEM programms - Example: you get a lower price windows license when you buy a mainboard+CPU or all PC from some dealears - BUT if you change mainboard (or try to install on another PC) won't work because that license wok only with initial hardware you buy :)



    This is only true for users that have real ip over internet :)

    P.S. But there is some hardware ban already - as was state some time ago on forum ... but only admins and devs know if is working or not....

    ....what?? Your ideas of IP's//isp's are totally wrong and I can't even understand what you're trying to say...

    OT: IP Ban's aren't effective, no ban is 100% proof. Machine bans are already put in place, but there are ways around this like with everything else, which are equally as easy to do if you know what you're doing.

    The best way is to report all hacks you encounter, and then they can add those triggers into the AC coding.
  • ....what?? Your ideas of IP's//isp's are totally wrong and I can't even understand what you're trying to say...

    Maybe because not everyone's first language is English... if you haven't noticed the player base in NA. Regardless of what he said is wrong or right you could of politely told him instead of bashing his reply and his literature structure. This is a forums full of different cultures and languages if you haven't noticed and he's one of the very few I actually see going around helping people that are having Crossfire technical problems and not letting English which isn't his mother tongue stop him.
  • Stuff

    So in Romania (At least in your case) your ISP basically acts as a VPN for all traffic?
    This is not common in many countries, which is probably why there is some confusion. I would argue that the majority of countries DO use their own unique IP, not their ISPs.

    Edit: Just looked it up, Romania has lower than average IP addresses per 1000 people, at roughly 582. The average is roughly 612. This means that less than half, (But still a lot!) in both cases, share an IP address, not accounting for businesses.
    In the more technologically advanced countries, sharing is rare/uncommon.
  • This is an ISP policy how to give IP's to the users - in both cases are some advantages and disavantages

    OK, you say advanced countries ? Let's say you have IP class A given by your ISP (somethink like in figure B i draw)

    advantages:
    you can acces your pc from anywhere with using your own IP as web address (if you are using a web server , ftp server on your PC, or you have a security cameras system... etc)

    main disadvantage:
    any hacker who know your IP will strike directly on your PC - so if you don't use a strong firewall and other protections you are vulnerable to be hacked (even so ... i don't rush to say you will win this battle)

    In other configuration, where ISP give you a private IP class C, and all users are behind the ISP gateway (like figure A i draw)

    advantages:
    better antihack protection, a hacker must first pass the ISP gateway - after that can be many others subnet routers and gateways, even so will have a hard time to find me and acces my PC

    disadvantage:
    i can't acces my PC as in previous case , my IP class C is not directly view over internet no matter what.

    In the end no matter what IP you have, if you have IP class A and get banned you can request another IP from your ISP (may take from few hours to 1-2 days), so even i'm after the ISP gateway and suppose z8 will ban the ISP - i have the option to get class A IP (like on advanced country) and still continue to play

    In the end just read the conclusion : IP BAN is not a solution no matter what, players can get another ip on the next second (ok .. next minute :) )

    P.S. You say VPN ? ... i saw players using VPN's (i ask them because they have new accounts) and have almost same latency (ping) as on direct connection .... mainly because most of ISP (and 90% from Romanina ISP) give optical connection up to 1000 Mbps directly to the user,
    but not my case because still use ADSL up to 17 Mbps ... i'm not in the coverage area of optical connection ... not yet.

    I meant it works the same way as a VPN does. Not every VPN would give the same connection speed or latency. The connections are routed to different places. A VPN based in Romania isn't going to get 1 ping on an NA server, nor a UK server, that's not how it works. It can't just magically have 0-1 ping. Also, most of the time (Here in the UK, at least) every time you restart your router, or your router loses connection, you get a new IP address. Some people pay for static IP addresses, but a lot of the time they change when reconnecting to the ISP.
    I think IP banning should be used but only if there is only one player who has ever used that IP address, and the IP address hasn't changed for that player in at least 1 month. Not everyone is going to request a new IP just because of 1 game, and not everyone will be able to. I know a lot of people under 18 who aren't the account owners won't be able to change anything without the account owners permission.

    As for your "Main disadvantage" of a class A IP, no one is going to hack you using your IP address. It's never going to happen. Even if they do have just your IP address, most routers have built in firewalls and don't have any vulnerable ports open unless you specifically open them. Unless you're a business, no one is even going to bother. Besides, if someone REALLY wanted to hack your computer, the IP type isn't going to stop them.
  • I stick to this topic (and i was trying just to explain the simple way my reasons) banning the player IP is not a solution, no matter is static, dinamic, class C or class A - trust me - won't work no matter the conditions.

    I won't give you more techical details, anyway as home users we don't need all those details, if you belive is better to have IP class A instead of class C - is your opinion (But any home router can't resist to a good hacker attack as the ISP gateway, who have btw backup just in case will fail)

    personally as home user i prefer to have the ISP gateway between me and internet, i feel more safe this way ( my ISP network latency is up to 10 ms from my pc to final ISP gateway, won't disturb me to loose 10 ms and have a profesional firewall added )

    P.S. Players who use VPN, will use only to create new accounts and play because most of Europe are on red zone ( won't use from their own country because is useless - won't be able to play ) they need to use UK or NA VPN's (but using NA VPN will have over 180 ms ) to create new accounts - and they have good ping between 40 and 80 ms for UK servers (normally with no VPN have 30 - 70 ms ) - that's i was talkig about VPN.

    If you feel safer behind the gateway then that's fair enough :P
    I'd rather stay with my class A because that way I can run game servers for my friends ^^