Serverlaggs....
Comments
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GeneralZezo2 wrote: »From the first moment I saw you here and I was sure you are not an Egyptian and your name is just an insult from someone who may be sick.
im a relativ known forumer. but je. perm baned on forums from a newbie great wannabe BanHammer GM.... -
I'm sorry but I had to laugh when I read the name,
I also laughed a lotim a relativ known forumer. but je. perm baned on forums from a newbie great wannabe BanHammer GM....
Keep Dreaming
i will report you now .You're either cactushorse or 123ahmed
I think that too . -
but i am not the point here.
today i joined uk5 with 90% full to play 3 games for the escape event. and in the beginning of the 3rd game i noticed a massive decrease of the laggs. right in this moment a friend told me that uk5 is empty maybe like 10% full.
is this the reason for the laggs.? more players on the server causes this laggs? -
but i am not the point here.
today i joined uk5 with 90% full to play 3 games for the escape event. and in the beginning of the 3rd game i noticed a massive decrease of the laggs. right in this moment a friend told me that uk5 is empty maybe like 10% full.
is this the reason for the laggs.? more players on the server causes this laggs?
I believe the reason for these recurrent freezes and server kickings are due to them being ddosed. Because I've noticed that every time only 1 or 2 servers have lags and freezes, while others work fine. But later the other servers start having problems and then people move into those first servers that were having problems. And I think that prolonged ddosing of those 1 or 2 servers heats them up severely causing them to malfunction and kick all the players out.
This could all be just a theory though. We can never know for certain.
Edit: Maybe Rawthentic could share some info. -
oSasuke*** wrote: »If it's being ddosed that just shows how poor the security is.
Exactly. I think that's why they're not very inclined to share the problem. Or maybe they're not aware of it and are trying other fixes in vain. Either way there's no excuse for having your players to put up with these issues for such a long period. Ddos attacks can be prevented easily and effortlessly if you have proper measures in place against them in first place. which in this case they might not have thought about yet. -
how does good security save someone from a ddos? most 'good' ddos security stop all incomming traffic so that servers don't go down but it doesn't allow new people to join either so if you got a wonder security system that can prevent a ddos (and yes ddos not dos) please share it with me i am interested to know
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boomkruiper4 wrote: »how does good security save someone from a ddos? most 'good' ddos security stop all incomming traffic so that servers don't go down but it doesn't allow new people to join either so if you got a wonder security system that can prevent a ddos (and yes ddos not dos) please share it with me i am interested to know
Why? Are you the one ddosing them?
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