top 100 in ranked
Comments
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***killsss wrote: »i am talking about a system to check top 100 before the season end
because many of them hackers and report system take too much time to respond
how about making a system make the gm check any report for the top 100 very fast
That could be a legit good idea in my opinion.
Also if a GM wants they could do some kind of hack hunt meaning them playing on a alt account (not there GM account) and playing random ranked matches to find random hackers i'm sure it will be popular by the community if they compilate that to a video later on (this is just a fun thing they can do to earn some more credit from players and making ranked less hacking at the same time) -
Here's what they should do.
On hack report system where you select type of hack, they should include another section "Mode" we get a drop down list, we can select Ranked mode. This will prioritize the reports into modes, then all the GMs have to do is daily check under Ranked mode report section, and even review at least 5 file from there each day and close the cases.
Pretty simple and quick as it prioritize reports to modes, allowing GMs to pinpoint the hackers quicker from all those other useless random modes. GMs can pick Ranked Mode section daily and review rather than going through hundreds of old replays. -
CamelSoldier wrote: »Here's what they should do.
On hack report system where you select type of hack, they should include another section "Mode" we get a drop down list, we can select Ranked mode. This will prioritize the reports into modes, then all the GMs have to do is daily check under Ranked mode report section, and even review at least 5 file from there each day and close the cases.
Pretty simple and quick as it prioritize reports to modes, allowing GMs to pinpoint the hackers quicker from all those other useless random modes. GMs can pick Ranked Mode section daily and review rather than going through hundreds of old replays.
Adding a "Mode" selection for reports isn't going to do anything. If there is a hacker running round in FFA for weeks, what makes a guy who has been hacking in ranked for a few days more important? They shouldn't prioritize 1 mode over another, because then while they're looking at all the ranked replays, the guy in FFA is running around free because "Ranked is prioritized higher".
I don't believe doing this will help in any way. You can see the user hacking regardless of mode if given the replay and enough evidence to support it. -
master_mann wrote: »Adding a "Mode" selection for reports isn't going to do anything. If there is a hacker running round in FFA for weeks, what makes a guy who has been hacking in ranked for a few days more important? They shouldn't prioritize 1 mode over another, because then while they're looking at all the ranked replays, the guy in FFA is running around free because "Ranked is prioritized higher".
I don't believe doing this will help in any way. You can see the user hacking regardless of mode if given the replay and enough evidence to support it.
It's because 90% of the hackers are from ranked mode. Catch them and more likely will not have issues in other modes. It seems Ranked Mode or the object of getting a reward has drawn in the hacking frenzy. 90% of those hackers running around in Hmx,
FFA all came from ranked , same names I see. -
CamelSoldier wrote: »It's because 90% of the hackers are from ranked mode. Catch them and more likely will not have issues in other modes. It seems Ranked Mode or the object of getting a reward has drawn in the hacking frenzy. 90% of those hackers running around in Hmx,
FFA all came from ranked , same names I see.
99% of hack reports sent have a hacker in them anyway, why separate them into modes when there is almost guaranteed a hacker is in the replay, regardless of what mode they were playing? It sounds like it would just complicate things while achieving very little. -
master_mann wrote: »99% of hack reports sent have a hacker in them anyway, why separate them into modes when there is almost guaranteed a hacker is in the replay, regardless of what mode they were playing? It sounds like it would just complicate things while achieving very little.
You are probably right. But it's obvious that the system they are using right now isn't working, so perhaps, even for a test trial they should try to implement something different, and what CamelSoldier suggested seems like a pretty good way to deal with all of these reports. -
I think it's time people took hackers' remarks about 'they can't get banned' seriously and dig into the deeper workings of the hacks they're using. I think the paid 'System' hack that they're using does something to the replay files or something so that the GM's can't identify the hacks in them. Since the banning is server-sided and can be done with a press of a button, the hacks installed on hacker's pc won't have much power in avoiding that ban. So if they hack developer makes these claims that their hacks can't get you banned, then there must something going on with the replay files I think.
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I think it's time people took hackers' remarks about 'they can't get banned' seriously and dig into the deeper workings of the hacks they're using. I think the paid 'System' hack that they're using does something to the replay files or something so that the GM's can't identify the hacks in them. Since the banning is server-sided and can be done with a press of a button, the hacks installed on hacker's pc won't have much power in avoiding that ban. So if they hack developer makes these claims that their hacks can't get you banned, then there must something going on with the replay files I think.
I think they're just saying that to sell more hacks lol. I can play the replays of hackers perfectly fine, so the GMs should be able to also. -
Here's an idea, I get that this is a long shot but perhaps you GM's could implement a system that only allows players that have gained a certain amount of exp to be able to participate in the ranked matches. Once the hackers are banned it would take a while at the very least to make a new acc and rank up to the said amount and would hopefully discourage a bunch of hackers from hacking again.
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Not sure if this will work so well, a marshal that I ran into in season 2 ended up getting banned i think after several months but now I see him on a star rank again with vips. Long story short with vip any rank is obtaining in a short period of time and I assume if they do make a level rank restriction like you suggest it probably wouldn't be too high and even without vip they will obtain it by cheating in pub FFA rooms or SnD gaining ez xp.
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oSasuke*** wrote: »Not sure if this will work so well, a marshal that I ran into in season 2 ended up getting banned i think after several months but now I see him on a star rank again with vips. Long story short with vip any rank is obtaining in a short period of time and I assume if they do make a level rank restriction like you suggest it probably wouldn't be too high and even without vip they will obtain it by cheating in pub FFA rooms or SnD gaining ez xp.
Yea.... I see what you're saying and i didn't want to say but i hoped that they could limit the ranked matches to second or first lieutenant 1 and up so that it would at least keep the ones who just make another account have to play a fair amount of crossfire in order to play ranked again. Then when they get around to hacking in ranked again, and banned they will see that the time they put in won't be worth it to **** off the players who actually want to put in the time and effort to do well in the ranked. -
[GM]Grumpy wrote: »We are actually doing this at the moment by reviewing the top list periodically to eliminate cheaters as well as patrolling the Ranked matches as much as possible
ive noticed that some hackers have lost their rank and been removed from the top 100 list gj keep going!
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