https://imgur.com/7r6t6uq
Your Ideas to spend Zm3 attribute points ?
Comments
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I push all basic stats (HP, AC, damage) first. These ones can be enjoyed in all zm modes.
Then i specialize the type of extra damages on the bosses that i find longer to kill.
ps : you can win "reset ticket" in fatal canyon bosses crates. I've twos in storage without truly playing ZM3 intensive. -
[QUOTE=[GGamer];n6397703]Damage attributes increase your damage at all times, and critical damage attributes increase your damage when you see 'critical' I believe.
Check this
http://forum.z8games.com/showthread.php?325939-Perfect-charakter-atribute-stats[/QUOTE]
as he said -
TheShadowRo wrote: »For lvl 50 PVE i use those settings:
Character Attribute:
Increase HP = 0 (if you are ZM player - you will start to get enough HypoMeds from zm boxes to recover your HP when needed )
Increase AC = 0 (for begginers may seems a valid option, but in time opening zm boxes you will get lots of items to decrease damage received )
Basic Damage = 8
Bionic Type Damage = 8
Machine Type Damage = 8
Human Type Damage = 8
Shorten Respawn Time =0 ( you will get enough revive tokens from zm boxes, so you can use-it for ZM1 and ZM2 when needed, as for ZM3 you only need when all team die )
Unstoppable Force = 0 ( because time when bosses are dizzy is very short , so i prefer higher damage all time vs few seconds )
Vital Type Critical = 6
Mechanical Critical = 6
Humanoid Critical =6
Defense:
All max
With those settings you will see increased damage on all ZM monsters, especially for ZM3
^ Go for this right here. Basic damage takes priority since it affects every Zombie mode. Increasing the base damage for Bionic/Machine/Human means you'll always be dealing more damage in general. Crit's have their own percentage chance to go off so they're not as reliable, but the faster you kill the zombies the less chance of them damaging you, so put the rest of your points in there. Shadow covered everything else.
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