This needs a fix!
Comments
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I agree it'd be lovely to see this fixed.
My guess is the problem probably is an issue where the database ID for an item won't work for some reason in one area so they have to use a new ID for the same weapon/item which causes duplicates. Either that or each temporary that goes into our storages is arbitrarily assigned a new ID and the system fails to recognize or rather organize ones that are of the same type. I know in other smaller games i've played where there are database stacking issues they were able to get around it by adding an 'organize' button to the Inventory/Storage which forces the game to resort and re-ID everything based on what it is and not where it came from and when it was received. Thus 2 stacks of the same item would be merged.
Now I'd like to think the reason this isn't getting fixed and they won't go into and sort it out is that maybe just maybe....they're working on a better storage system that'll solve this problem and the general lack of organization within the Storage to begin with and maybe some other things. This is of course kind of how it was with other previous things they've since altered and/or replaced....they put off fixing it because they knew it was going to be changed massively in the 'near-ish' future. -
ikr, i agree that should be fixed although send them a ticket for this.
I remember one GM (i don't remember who) if our items do not stack up to to send them a ticket.
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