Nerf the daily missions for high ranks
Comments
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Yeah I agree. The days where its just kills I don't mind, but having to do 11 or so games is just a pain and not worth it to even do. Also change out the dog tags already.
I guess most people don't go to Suggestion thread. As I made a thread regarding Daily Mission and Dog Tag changes. So heres the link, go there and Support it. The more support we have the better. link below.
http://forum.z8games.com/showthread.php?323668-Daily-Mission-and-Dog-Tag-Rewards-Revived! -
+1 Just because you are high rank, doesn't always mean that you play more than lower rank players. The daily mission should be equal for everyone or should be based on how active you are.
that^ especially the underlined part. It makes it even worse when the missions are all mutation related and take 12 games, 12 games, and 9 games. They take sooooo looooonnngggg, generally boring, and filled with lag. Then to only get 5000 exp or 500 GP. LOL. usually get more than that for just playing a single full game of it.
If any of the GMs want to collect data....this and other Daily Mission related stuff would be a GREAT place to gather some data for re-evaluation. -
'A wrote:Monteiro;4436933']
perfect
This....this right here is one of the lamest things ever. And if it was just this...it would be one thing...but you see THIS as the daily mission options for the day...and then you see a reward of 500 GP. And it's just like....why? Then you see the rewards for doing multiple daily missions...and it doesn't help convince you at all....and then you see the Dog Tag rewards....and still no motivation.
Daily Mission games requirements AND rewards need re-evaluated and changed.(generally kill missions are okay IMO...but I think it's suppression or spy mode that have a crazy high kill requirement too though...or at least when compared to similar mode types kill requirements.) -
This....this right here is one of the lamest things ever. And if it was just this...it would be one thing...but you see THIS as the daily mission options for the day...and then you see a reward of 500 GP. And it's just like....why? Then you see the rewards for doing multiple daily missions...and it doesn't help convince you at all....and then you see the Dog Tag rewards....and still no motivation.
Daily Mission games requirements AND rewards need re-evaluated and changed.(generally kill missions are okay IMO...but I think it's suppression or spy mode that have a crazy high kill requirement too though...or at least when compared to similar mode types kill requirements.)
yesterday was 320 kills of shadow infect already, i done already more than 320, i done 3 mission's of special mission yesterday already, almost going to finish mission number 4, shadow infect kills dont count for shadow em kills in ur profile, but for special mission it counts, i wonder when they change this kill thing that now it counts, also coin mode count the kills inside of it to special mission to already, i ws thinking only kills that count in ur profile is effect and count in ur special mission, but its ok for me, but the daily is really screwed up for high ranks, and we already busy with work or study or family things, so we really need it down a bit
+ edit +1 agree
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