ZM3 the way to best time

you may find new steps
for new players :

1-character attribute : start with increase HP and shorten respawn time then increase basic damage
after upgrade those 3 choose 1 type monster to upgrade it to max level then increase AC
2-the defensive system
start with the sentry gun ,flag , calymore

now to finish this game in a short time the best strategy for me is 4 sentry gun and 1 flag or 5 sentry gun u may use 1 calymore
in the beginning of the game dont use your sentry in the first round but use it in the 2nd round cause it will stay with you till round 3 (U NEED IT IN ROUND 3 )
finally for boss its easy but all sentry in the mid then bring the boss to the mid and watch what will happen

for the weapon: at least 3 players use aa12 or tesla
this will give you better chance

VXzKgKj.png
CA0Kfrs.png
w2PbwQM.png

Comments

  • Nice, we also should get 1 time free reset atrib. points when we get lvl 30 - until lv 30 players can have a clear image how to spend those points, and correct or relocate misplaced points.

    Nice tips :)


    TY, agree with u but i dont think they will give us a free reset
  • All of your screenshots are taken in bugged rooms... atleast I'm 100% about the last one where I'm present. In a normal room you will reach 17-20 mins depending on players lvl and cards. You should add that damage reduction items have a huge impact against any attack, having team mates that die from 2 boss hits will slowdown everything.
  • ***killsss wrote: »
    you may find new steps
    for new players :

    1-character attribute : start with increase HP and shorten respawn time then increase basic damage
    after upgrade those 3 choose 1 type monster to upgrade it to max level then increase AC
    2-the defensive system
    start with the sentry gun ,flag , calymore

    now to finish this game in a short time the best strategy for me is 4 sentry gun and 1 flag or 5 sentry gun u may use 1 calymore
    in the beginning of the game dont use your sentry in the first round but use it in the 2nd round cause it will stay with you till round 3 (U NEED IT IN ROUND 3 )
    finally for boss its easy but all sentry in the mid then bring the boss to the mid and watch what will happen

    for the weapon: at least 3 players use aa12 or tesla
    this will give you better chance

    VXzKgKj.png
    CA0Kfrs.png
    w2PbwQM.png

    thank you very much :)
  • Golden173 wrote: »
    All of your screenshots are taken in bugged rooms... atleast I'm 100% about the last one where I'm present. In a normal room you will reach 17-20 mins depending on players lvl and cards. You should add that damage reduction items have a huge impact against any attack, having team mates that die from 2 boss hits will slowdown everything.

    i dont know if its a bug but till now its working maybe they will reduce the total dmg of sentry gun
  • The Sentry Gun strategy works great (and fast) as stated...but all it takes is one noob to start freaking out and start running away from the center, which pulls the boss away from the Sentries .
  • Well, now there are lots of variants around the Sentry gun strategy. And also the OP is correct at stating these tips. I just want to point out that, for a quicker ending game purposes, sentry gun is also important in wave 1. You are not required to put all the sentries out in the 1st wave, but you can (for example) make your team use 3 sentries at wave 1 and the other 2 at wave 2 (assuming the whole team entered the game with their sentries equipped).