Ghost mode map laboratory sound effect
I'm not sure is it changed like that on purpose so that GR players have less of advantage than before or it was simple mistake during one of the updates but as I recall there was some patching there in like January, I think it was the same issue back then..
I'm talking about upper floor on A site in Laboratory that we come upon by leaving ventilation and stepping in A site.
This floor:
Now it sounds like normal floor when people walk over it unlike it used to.
I'm putting this thread here because I'm really not sure if that change was on purpose or not so if Mods, [GM] or anyone else confirm that it was a mistake during updates feel free to move it to the CrossFire support - Bug section.
I'm talking about upper floor on A site in Laboratory that we come upon by leaving ventilation and stepping in A site.
This floor:
Now it sounds like normal floor when people walk over it unlike it used to.
I'm putting this thread here because I'm really not sure if that change was on purpose or not so if Mods, [GM] or anyone else confirm that it was a mistake during updates feel free to move it to the CrossFire support - Bug section.
Comments
-
destroy5050 wrote: »It got changed when they removed the wallbang there
That's Really annoying, removed the wall bang, especially when wall bang was a feature of the M4A-1 Iron Beast and other M4A1 VIPS"100% Wall bang. ", Its virtually impossible to get wall bang there , without even announcing it to us, I would waste whole clip to kill Noob camper there to no success, last resort is grenade but if you don't have one left, then your stuck having to run around the whole map to get up there after he camped minute or so and find he moved xDDD :P, Yes that was the only useful feature of the VIP.
Some non VIPs had some or part feature Wall bang, but paying for "100% Wall Bang" which used to work there as the floor was thin different material than main floors and having it patched as if it was bug lol ridicules, especially when the game is filled with huge bugs and errors, taking out the factors of hacker issues. Shows you something, that features don't always mean what they mean :P. If I could turn back the clock, more likely wouldn't invested in M4A1 VIP knowing Features are not always correct, main reason purchase was "100% Wall Bang" but hey there might be different opinions on removal of wall bang in that GM map location, but this was my opinion was useful against Campers who dont move all day, useless to BL team and prolonged the GM unnecessary. -
CamelSoldier wrote: »That's Really annoying, removed the wall bang, especially when wall bang was a feature of the M4A-1 Iron Beast and other M4A1 VIPS"100% Wall bang. ", Its virtually impossible to get wall bang there , without even announcing it to us, I would waste whole clip to kill Noob camper there to no success, last resort is grenade but if you don't have one left, then your stuck having to run around the whole map to get up there after he camped minute or so and find he moved xDDD :P, Yes that was the only useful feature of the VIP.
Some non VIPs had some or part feature Wall bang, but paying for "100% Wall Bang" which used to work there as the floor was thin different material than main floors and having it patched as if it was bug lol ridicules, especially when the game is filled with huge bugs and errors, taking out the factors of hacker issues. Shows you something, that features don't always mean what they mean :P. If I could turn back the clock, more likely wouldn't invested in M4A1 VIP knowing Features are not always correct, main reason purchase was "100% Wall Bang" but hey there might be different opinions on removal of wall bang in that GM map location, but this was my opinion was useful against Campers who dont move all day, useless to BL team and prolonged the GM unnecessary.
Well wall bang removal isn't that much of concern to me, it was easier for GR to take advantage of that wallbang wich was nice in some way for people that play as GR but I guess it may have led to a lot of false reports. Regarding vip investment, I bought my m4a1-obs just because it is silenced gun with secondary attack.
Still I think they might have miss to patch up sound effect on that floor when they removed wall bang and hopefully it may be fixed, I don't think they have done it on purpose or that removing wall bang made it impossible to bring back previous sound effect. -
destroy5050 wrote: »It got changed when they removed the wallbang there
huh...i thought the area they removed the wall bang from was a different spot that allowed you to shoot up into the closed in hallway BEFORE the vents. As someone showed me (before the wall bang update) that if you were in the room with the boxes and the hole to the under pass you could shoot up at it's ceiling and potentially hit ghosts in that upper area and it would do wall bang damage. Maybe that's all considered part of the same section or something though.
Categories
- All Categories
- Z8Games
- 1 Z8 Forum Discussion & Suggestions
- 15 Z8Games Announcements
- Rules & Conduct
- 2.5K CrossFire
- 715 CrossFire Announcements
- 714 Previous Announcements
- 2 Previous Patch Notes
- 323 Community
- 12 Modes
- 393 Suggestions
- 16 Clan Discussion and Recruitment
- 73 CF Competitive Forum
- 1 CFCL
- 16 Looking for a Team?
- 524 CrossFire Support
- 7 Suggestion
- 15 CrossFire Guides
- 37 CrossFire Off Topic