Weapon Non-Drop Feature
Not that i'm a horrible player and in team death match there are a few of my guns on the floor, but don't you hate when you got a great weapon from the blackmarket and you die a couple of times and somehow a bunch of people is using your weapon?
A solution to that minor problem ,that annoys me, is this new feature.
This feature could be implemented and help dudes like me ( 10 seconds in, and dead ). Both sides need to get something, the feature for us, and $$$ for you.
The Feature could work either:
1: Could be bought and attached to one weapon ( example: item shop, buy the feature, it appears in storage and you add that to a selected gun)
or
2: Could be bought in item shop with effect to all guns, or won in blackmarket (temporarily) with effect to all guns.
Personally i preffer the first one:
Example: Imagine that i own an AK-103, i hate losing it in TD, i buy the feature on the item shop ( section item ), attach it to my AK-103. If i need to do the same to another of my guns, i buy another "Non-drop attachment" and attach to the other gun.
Final statement to my suggestion:
The item could be sold beetween 10k to 20k zp , per use. I know that a vip gun doesn't drop because , well it's a vip gun, but for 10k- 20k zp per use i believe that it would be worth to take a shot at least temporarily.
Or
The second way, 1250 ZP ( 3 Days ), 2250 ZP ( 7 Days ), 9000 ZP (30 Days), 25000 ZP (90 Days), or could be won in black market (3 Days and 7 Days).
Just another suggestion for the pile. Thanks for listening, hope you take my suggestion in consideration.
Player: *[RL]BaDasS
A solution to that minor problem ,that annoys me, is this new feature.
This feature could be implemented and help dudes like me ( 10 seconds in, and dead ). Both sides need to get something, the feature for us, and $$$ for you.
The Feature could work either:
1: Could be bought and attached to one weapon ( example: item shop, buy the feature, it appears in storage and you add that to a selected gun)
or
2: Could be bought in item shop with effect to all guns, or won in blackmarket (temporarily) with effect to all guns.
Personally i preffer the first one:
Example: Imagine that i own an AK-103, i hate losing it in TD, i buy the feature on the item shop ( section item ), attach it to my AK-103. If i need to do the same to another of my guns, i buy another "Non-drop attachment" and attach to the other gun.
Final statement to my suggestion:
The item could be sold beetween 10k to 20k zp , per use. I know that a vip gun doesn't drop because , well it's a vip gun, but for 10k- 20k zp per use i believe that it would be worth to take a shot at least temporarily.
Or
The second way, 1250 ZP ( 3 Days ), 2250 ZP ( 7 Days ), 9000 ZP (30 Days), 25000 ZP (90 Days), or could be won in black market (3 Days and 7 Days).
Just another suggestion for the pile. Thanks for listening, hope you take my suggestion in consideration.
Player: *[RL]BaDasS
Comments
-
You are dead, why shouldn't the Enemy be able to pick up your Gun?
I get where you are coming from, but what if I ran out of ammo? I'd be pretty much boned if everyone had that No-Drop Item thingy.
I feel u too, but im gonna have to agree with M1600wner
I too run out of ammo and want to pick up a gun.
sometimes i wish i could play CF with my friends
but then i remember i am just a horse -
The attachement is a good idea in the absolute, but in the code side view ... just prey lol
The option to have this "no drop" item like a bulletproof jacket (for example) is in this case pretty easier to implement (just to copy/paste from VIP's).
But the first option is very sexy for me for another dimension of this game : the possibility to boost/fit/craft/personnalize our favorite weapons. Like we can do in certain manner with the Wave cards with gems etc ... to introduce the crafting in the game. Just to think about it, i have stars in the eyes. Scope, canon, recoil, mags, colors and textures, fire rate, damage ... the bad side is the performance of low end PC's if the weapon system is not entirely "hard recoded".
Well, just for saying. -
+1 I definitely support this idea!
I was also thinking of this a while back, I hate it when my enemies pick up my weapon and use it against me!
For the people who say they run out of ammo; you got 2 options, either you buy a extra mag pack or you use secondary weapons.
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