new item,s Toxic smoke grenade
i get this idea and i design a basic image for it, i wish cf programmers love it
toxic smoke grenade
a new smoke grenade with a special toxic effect
Negatively affect the lives of the players
i design this image it,s not good but to Explain the idea
i put a random price 5k zp
and you can make a new pack called 'Anti-Toxic' pack
including a mask and some cool items Provision for this grenade
and you can make a new weapon that Withdrawn the toxic smoke inside it , it will be expensive price
we can discuss it
hope it is nice
toxic smoke grenade
a new smoke grenade with a special toxic effect
Negatively affect the lives of the players
i design this image it,s not good but to Explain the idea
i put a random price 5k zp
and you can make a new pack called 'Anti-Toxic' pack
including a mask and some cool items Provision for this grenade
and you can make a new weapon that Withdrawn the toxic smoke inside it , it will be expensive price
we can discuss it
hope it is nice
Comments
-
NoMoreKids4U wrote: »another p2w item.
-1Ehh no thanks..
But you can play Wave Mode or Super Soldiers Mode and if you use the class Medic, you can poison the enemies with your smoke/mist ampule (F skill). Works exactly like a smoke grenade
that will be exactly like ordinary smoke grenade but it will reduce 5hp/sec if u stay in it
it is just idea guys -
If this gets implemented would the GR SAS char be immune since he already has a gas mask? :P
If so might reduce the amount of spop/star/la swat/girl band chars out there(+1 my opinion) ^^+1 if all the items your talking about will be in GP or even GP cratesWe already got nades and guns that reduce your HP. No ty, but I do get your point. It will be too hard for my cows they will cry.M4A1_Patriot wrote: »JTF Have This Is Skill -
Then imagine someone throwing such a toxic grenade on the planted C4. You kill the whole BL team, but you have low hp and can't defuse. How is that fair?
This smoke nade could be abused greatly in many different situations. I don't think it is a good idea. -
Why not in MM, but in SD or TD, really?
For example I'm in BL on EE and I want to rush Long A. There is already the fact that if ur 1 sec late in your rush you get ****d by 4 ppls.
Now if we add your poison smoke grenade, the guy in GR throws the grenade on long A and he's like: trololo You Shall not Pass bro. 3 reasons:
1: you will lose at least 10 hp if you want to pass.
2: If there is that nade near a box where you usually want to reload (public games ofc). Well , either you die because you can't cover with the nade, either you die by reloading in the nade.
3: Why would we discourage BL from rushing while its meant to be the rushing team? They already put the VIP's for that.
The consequences of your grenade:(talking for public games, not cws or tournaments)
Everyone will camp, Gr will be able to take position easely there won't be any surprise.
If GR wants to punish BL from camping, they can't.
BL will have a shorter time to plant the bomb.
Rifle Users will get rekt by snipers.
GR will have less time to defuse the bomb, or it will be harder. (Its already hard when they smoke everywhere, but with this...
3 ppls launch a grenade and yolo -50% hp
I think there would be way more bad consequences on the gameplay.
But the main thing would be that cf will become a camping game. PPls spending their time to delay the others from rushing/backreaping.
Have a nice day.
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