FFA, no respawn Protection.
Hello, i think this topic, will be very positive.
I suggest that, the spawn protection(shield for 3 second) at FFA games should not be exist.
This 3s protection at FFA, create the problem of unfair gaming. For example, someone can respawn in front of you and you can't kill him, but he can kills you...
Hope you agree!
I suggest that, the spawn protection(shield for 3 second) at FFA games should not be exist.
This 3s protection at FFA, create the problem of unfair gaming. For example, someone can respawn in front of you and you can't kill him, but he can kills you...
Hope you agree!
Comments
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Independency wrote: »I think that they we should have a respawn protection but for at least 1 second.
If we had no respawn protection in FFA I already can imagine the amount of threads saying " I get insta killed because of FFA campers ggwp "
I agree with you, but i think 0.5s is enough.
See that example: https://www.youtube.com/watch?v=2fJwhgbOxBo -
Independency wrote: »I think that they we should have a respawn protection but for at least 1 second.
If we had no respawn protection in FFA I already can imagine the amount of threads saying " I get insta killed because of FFA campers ggwp "
I have never posted this (but any one in my clan can tell you, cuz I b1tc4 about it all the time ) but always hate playing FFA because of that crap.
+1 -
Actually, CF CN already adressed this issue. When you respawn in FFA, you automatically get a shield (like normal), HOWEVER, if you move, shoot, or do any actions, you will break the shield. Sounds pretty decent actually, you still have a chance to react against someone.
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Stargyptian wrote: »Actually, CF CN already adressed this issue. When you respawn in FFA, you automatically get a shield (like normal), HOWEVER, if you move, shoot, or do any actions, you will break the shield. Sounds pretty decent actually, you still have a chance to react against someone.
That is a better option, from the option that i suggest.
I think this can solve the problem... -
FFA respawning is so aids lol...
Either let the host select the time of the respawn protection before the game begins, or implement something when if somebody who just spawns and shoots his first bullet, his 3 seconds immediately end.
Basically... U shoot = ur not protected anymore.
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