Weapon Archievements
How is this Idea to show your special weapon skills with Archievents like these:
AWM-Skills Archievement
1-2-3-4-5
1. Kill 100 Players with AWM (3% EXP Increase when AWM is equipped in a Bag)
2. Kill 500 Players with AWM (5% EXP Increase...)
3. Kill 1000 Players with AWM (7% EXP Increase...)
4. Kill 2000 Players with AWM (9% EXP increase...)
5. Kill 5000 Players with AWM (12% EXP Increase...)
same for other weapons
Barett-Skills Achievement
DSR-1-Skills Archievement
M700-Skills Archievement
and so on...
and as Final a Archievement for All Sniperarchievements on maximum:
1
1. Own all Sniperarchievements on lvl 5 (20% EXP+GP Increase when a Sniper is equipped)
Same Archievementearning for other weaponcategories (SMG,Rifle,Pistol,MGs,Thrown,Melee,Shotguns)
AWM-Skills Archievement
1-2-3-4-5
1. Kill 100 Players with AWM (3% EXP Increase when AWM is equipped in a Bag)
2. Kill 500 Players with AWM (5% EXP Increase...)
3. Kill 1000 Players with AWM (7% EXP Increase...)
4. Kill 2000 Players with AWM (9% EXP increase...)
5. Kill 5000 Players with AWM (12% EXP Increase...)
same for other weapons
Barett-Skills Achievement
DSR-1-Skills Archievement
M700-Skills Archievement
and so on...
and as Final a Archievement for All Sniperarchievements on maximum:
1
1. Own all Sniperarchievements on lvl 5 (20% EXP+GP Increase when a Sniper is equipped)
Same Archievementearning for other weaponcategories (SMG,Rifle,Pistol,MGs,Thrown,Melee,Shotguns)
Comments
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Even though I find this suggestion helpful for new players there is really no need to add this type of achievements. We already receive xp from headshot kills , winning matches and even from the fever bar. Plus mission rewards can also be used for XP or GP boosts and z8 is doing quite a lot of XP and GP events lately. And we shouldn't forget about the VIP weapons which help other players with the 30 or 20 % bonus to all players in the room. I like the idea but it is probably not the most necessary thing on crossfire right now since it is really easy to level up now.
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