Ghost Mode?
Yes I know that most of you think Ghost Mode is completely fine the way it is but I find it to be unbalanced. Why? I find that the majority of times Global Risk has an advantage.
-GRs can get better weapons as they level.
-BLs are stuck with a knife unless they get ZP points which cost real money.
-It is easier to play on GR than BL think about it which is easier shooting or knifing someone?
-Since shooting is easier they're better and better shooters ("pros"), and they're not too many good knifers
-Even if they is a good knifer he/she can still be unsuccessful because of teammates.
-BLs can be heard (breathing, footsteps bombplanting), thus making stealth harder.
I'm not saying to remove breathing or anything but just saying
Thoughts?
-GRs can get better weapons as they level.
-BLs are stuck with a knife unless they get ZP points which cost real money.
-It is easier to play on GR than BL think about it which is easier shooting or knifing someone?
-Since shooting is easier they're better and better shooters ("pros"), and they're not too many good knifers
-Even if they is a good knifer he/she can still be unsuccessful because of teammates.
-BLs can be heard (breathing, footsteps bombplanting), thus making stealth harder.
I'm not saying to remove breathing or anything but just saying
Thoughts?
Comments
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The only real problem with GM is the chammers.
I rarely play GM anymore but when i do there is ALWAYS atleast one GR chamming it's ridonkulous. Sometimes i wish there was something that could automatically detect when someone is hacking and bann them then and there. But that wont ever happen the best thing to do is stay away from GM -
Mingeyowner wrote: »The only real problem with GM is the chammers.
I rarely play GM anymore but when i do there is ALWAYS atleast one GR chamming it's ridonkulous. Sometimes i wish there was something that could automatically detect when someone is hacking and bann them then and there. But that wont ever happen the best thing to do is stay away from GM
This seems to be true. Almost every ghost mode that I play atleast one person isn't playing legitimately. Once you learn how to play ghost it's actually not that hard. It's also quite a bit more fun to play as the ghost too. -
Well my problem is not hackers since that is not listed above when I enter a game I'm hardly in the mindset that there will be a hacker I just find that they're better GR players than they're BL players and it is more fun to play as BL. The problem of the number of people on a team being unbalnced due to leaving and getting kicked is also another issue.
Yes, I know that this is just a game and that we should all just have fun but again I'm just pointing it out not complaing or anything like that. -
My main problems isn't hackers since it isn't listed. I hardly join a game with a mindset that there is a hacker. I'm just pointing out that there are usually better GRs than BLs. The issue of the number of players on a team being unbalnced due to leaving and kicking is also a problem. Again not complaining just saying.
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wow dude....the only reason i play GM on the BL team is cuz its awesome when u bunny hop right into someones face and slit their throat, oh btw, BL is not for everyone.besides, if ur good with a knife u can stab anyone in the face. and it looks like im the only one who knows what a chammer is in GM soooo....btw, when u see someone and then u crouch and just stair at them,well, u dont disapear rite away GR actually has about 2 seconds to look at u soooo dont be noob
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BlueRAZOR97 wrote: »btw, when u see someone and then u crouch and just stair at them,well, u dont disapear rite away GR actually has about 2 seconds to look at u soooo dont be noob
OMG this should be added to that screen that pops up for people new to the game. They think it's instant. Give this man? a person to snack on. Still a great game mode....no matter how many times we get kicked. Great job making this exclusive mode. They run behind u, stop, you clearly see them stop, you fire, headshot, and your looking for a new room 1 minute later.
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