New vote kick system with a functional aritmetic unit
Here's the current logic of our vote kick system (the most common kick vote things you might see on the kicking popup.):
2 is always greater than 2 which results in a kick.
7 is equal to or greater than 9 which results in no kick.
Here's how the new system works:
2 is NOT greater than 2 which results in a "tie" meaning if the player gets another "tie" he gets kicked, but not from the first attempt.
Each player has two attempts to kick regardless whether they were denied or approved (unless new players jump in or someone leaves).
I have done some homework and given the fact that I have successfully passed two courses in calculus, I have been able to prove that 9 is indeed greater than 7, thus the player must be kicked if the majority votes for a no no.
2 is always greater than 2 which results in a kick.
7 is equal to or greater than 9 which results in no kick.
Here's how the new system works:
2 is NOT greater than 2 which results in a "tie" meaning if the player gets another "tie" he gets kicked, but not from the first attempt.
Each player has two attempts to kick regardless whether they were denied or approved (unless new players jump in or someone leaves).
I have done some homework and given the fact that I have successfully passed two courses in calculus, I have been able to prove that 9 is indeed greater than 7, thus the player must be kicked if the majority votes for a no no.
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