2013 Summer Cup [Information/Ruleset]

Overview

- Double elimination
- 5v5 S&D
- 38 teams
- Matches will be played in Echo Server Channel 8 every Friday and weekend.
- Default time for each round will be 8 PM EST every Sunday.
- 55K ZP of prizes (s5 only)

Admin/xfire: iTaeyeon/ateardrop

Approved weaponry

Rifles:

M4A1
AK47
AK74
AUG
SG552
Tar21
K2
QBZ
Ruger mini-14
Famas
Scar heavy
M16

SMG's:

MP5
MP7
K1A
Micro galil
P90
Uzi

MGs:

RPK
M60
M16A3

Snipers:

AWM
DSR-1
Dragunov
M700

Shotguns:

SPAS-12
XM1014
Dual Desperado

Pistols:

USP
Mateba
Desert Eagle
Colt 1911
P228
Anaconda
M9
Dual double barrels
MK23 socom
Glock

Melees, Thrown weapons:

Knife
regular Grenade
regular Flashbang
regular Smoke

Characters/Character Items/Namecards/Game items:

SAS
OMOH
SWAT
Speed Defuse
Bags 3 + 4
Extra Grenade Slot
Colored chat and names are allowed
Damage down is not allowed.
No armor allowed

Map Pool:

Eagle Eye
Downtown
Black Widow
Port
Ceyhan
Mexico
Santoria
Sub Base
Factory
Ankara

General Rules/Information

C4 must be planted at a visible location. Planting the C4 where boosting is required is strictly forbidden. Sprays are allowed but any abuse of them will result in a one round deduction. Using a disallowed weapon or character/character item will also result in a one round deduction. Hacking/glitching in any way is prohibited.

If your opponent does not show up within a 15 minute grace period after the original scheduled match time, you may report a forfeit win. If you have wrongly been awarded a forfeit loss, you may challenge it within 2 hours of the originally scheduled match time, after which time your dispute will be discarded.

If a match disconnection occurs by either party within the first minute of a map, the map is to be restarted. If a match disconnection occurs during game-play, and teams cannot come to an agreement as to the best course of action an administrator is to be contacted immediately to make a ruling as to whether or not the match should be replayed or a forefeit loss should be awarded.

In the case of a tie-breaker, both teams are to play the week's map at 5 rounds per half until a winner is determined.

Bunny-hopping and double-jumping is allowed. Any other form of "special" jumping is not permitted. Single boosting involving no more than two players is allowed.

Having a player play for your team that does NOT appear on your team roster will result in your team automatically disqualified from this cup.

Recording:

You must record with only Bandicam at a minimum of 10 FPS/10 Quality. All sound must be recorded. Screenshots must be captured at the end of each half.

Bandicams MUST be saved and uploaded via request.

You may also record with a camera/webcam. As long as the full screen is shown clearly and can be viewed in good quality, it is acceptable.

Disputes:

Disputes must be made within 48 hours, and you must upload within 48 hours of the dispute. If failed to do so, the win will go to the team that disputed.

Room settings

Room name: [SC]Team 1 vs Team 2
Search&Destroy
9 rounds
1st person point-of-view
Max 10 player slots with 6 spectator spots

Host of each game will be the top seed of each each group. This will apply to every round throughout the event period.
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