Temporary weapon/items at CrossFire
My suggestion:
1. Remove the "Repair" button from all temporary guns. It will add an advantage to use that guns in the game and can lead to increase sell of temporary ZP guns.
2. Modify a term of use temporary guns/items. Now that term is counts as a usual 24 calendar hours. That's like a robbery in a law, because nobody can play all 24 hours in the game, but pay money for that term. My propose: counts a time of gameplay. For example, gamer purchase a 7-day M4A1 adv. He play 5 hours in game and don't play 1 day. Now he must lose 43 hours. If my suggestion is work - he don't lose any second of his time for rent weapon.
1. Remove the "Repair" button from all temporary guns. It will add an advantage to use that guns in the game and can lead to increase sell of temporary ZP guns.
2. Modify a term of use temporary guns/items. Now that term is counts as a usual 24 calendar hours. That's like a robbery in a law, because nobody can play all 24 hours in the game, but pay money for that term. My propose: counts a time of gameplay. For example, gamer purchase a 7-day M4A1 adv. He play 5 hours in game and don't play 1 day. Now he must lose 43 hours. If my suggestion is work - he don't lose any second of his time for rent weapon.
Comments
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My suggestion:
1. Remove the "Repair" button from all temporary guns. It will add an advantage to use that guns in the game and can lead to increase sell of temporary ZP guns.
2. Modify a term of use temporary guns/items. Now that term is counts as a usual 24 calendar hours. That's like a robbery in a law, because nobody can play all 24 hours in the game, but pay money for that term. My propose: counts a time of gameplay. For example, gamer purchase a 7-day M4A1 adv. He play 5 hours in game and don't play 1 day. Now he must lose 43 hours. If my suggestion is work - he don't lose any second of his time for rent weapon.
+1 if I buy 90 days exp I want 90 days of in game times worth -
TheGhost345 wrote: »+999999999999999999999999 For the item and weapon's time. If I buy 90 days of exp+ I want 90 days on ingame time!
In a logical way of speaking, you do own 90 days of the exp boost in which you purchased. It's not Z8's fault if you're unable to login during all of the 90-day period to receive benefit and use good of the item you bought.
Mentioning of profit that'll definitely be lost if this suggestion does get implemented, most players won't purchase the temporary items as much because of the privilege that is given to the players to be able to keep certain items and weapons. -
soCOLORFUL wrote: »In a logical way of speaking, you do own 90 days of the exp boost in which you purchased. It's not Z8's fault if you're unable to login during all of the 90-day period to receive benefit and use good of the item you bought.
Mentioning of profit that'll definitely be lost if this suggestion does get implemented, most players won't purchase the temporary items as much because of the privilege that is given to the players to be able to keep certain items and weapons.
dude, are you BLIND? now servers are lagging, but the TIME of the rent weapons/items is go out... Is it fair? And it's a Z8Games fault, isn't it? -
the second suggestion will never be added. There are people with many days on their weapons and this will decrease their profit big time.
Z8Games can increase price for a long-term rent. Or - reduce the term of the rent for 7-30-60 days only. But we must rent something for game, isn't it? -
dude, are you BLIND? now servers is lagging, but the TIME of the rent weapons/items is go out... Is it fair? And it's a Z8Games fault, isn't it?
And therefore you conclude by saying it's their fault that the servers is going through a massive lag invasion? Not even close,
please. -
My suggestion:
1. Remove the "Repair" button from all temporary guns. It will add an advantage to use that guns in the game and can lead to increase sell of temporary ZP guns.
2. Modify a term of use temporary guns/items. Now that term is counts as a usual 24 calendar hours. That's like a robbery in a law, because nobody can play all 24 hours in the game, but pay money for that term. My propose: counts a time of gameplay. For example, gamer purchase a 7-day M4A1 adv. He play 5 hours in game and don't play 1 day. Now he must lose 43 hours. If my suggestion is work - he don't lose any second of his time for rent weapon.
Your first suggestion is pretty bad. There`s many players using temporary guns like an AK47-Camo from ZP crates, or all the rewards from ZM crates.
Tho I really like your second suggestion, 'cause I'm sick of buying new EXP items and stuff... -
i will update a bit my suggestion.
1. Temporary weapons must be unbreakable. No need to repair that weapons.
2. The weapons must be supported by extended ammo (at least+5 ammo for all temporary weapon).
3. Add VIP weapons to temporary weapons too (for example, 7-day term. for a 18000 ZP just for test it).
4. My position isn't modified about terms of use temporary weapons. The game must count only time between login and logout of user as time for rent temporary weapons.
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