Ghost accelerator
Comments
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trainershu wrote: »
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you're thinking of teleporting.
Nope, there are speeders not only in zm, there are speed hackers on the GR side, mm hm games are infested with speeders as well. I can't tell if the ghosts are speed or teleporting since they are invisible. -
This is not needed and would shift the balance of GM even further.
Plus it adds something that Hack makers can take advantage of, the new legal speed increase in the game would be an exploitable vulnerability and will be used to bring back the super fast speed hackers. -
I don't like this idea. Why? Because you could do a lot with 5 full seconds of an extra speed boost. You could escape, you could chase, you could out run, you could probably even super bunny hop, and more...
Well if z8 got their shiit together I don't think it would be a terrible idea. Also say you could only use it once or twice per round. -
Well if z8 got their shiit together I don't think it would be a terrible idea. Also say you could only use it once or twice per round.
it would be terrible.....tanky people just running around with super speed with kukri or shovel......it would still upset the balance in gm -
KoreanDeath wrote: »it would be terrible.....tanky people just running around with super speed with kukri or shovel......it would still upset the balance in gm
Something would have to be done to reg for damage I dont think at the speed your asking all hits to the player would count especially to laggers
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