Decoy Grenade - GP crates
Hello,
I'd like to see a Decoy Grenade in CF.
If you throw this, it will start making sounds of your strongest gun that you equips. (Shooting Sounds)
Ofc it doesn't shoot random bullets everywhere, but it's to fool your enemy, that you're going e.g. b, but actually goes A.
This grenade can last 10sec I guess? after these 10 secs, it will make a little explosion which can do 20dmg (if someone stays on it.)
My English is horrid, but hope you understood my idea,
Egeenz
EDIT:
It's not supposed to be instant spray.
Like 1 shot, 1sec, 3 shots, etc etc.
I'd like to see a Decoy Grenade in CF.
If you throw this, it will start making sounds of your strongest gun that you equips. (Shooting Sounds)
Ofc it doesn't shoot random bullets everywhere, but it's to fool your enemy, that you're going e.g. b, but actually goes A.
This grenade can last 10sec I guess? after these 10 secs, it will make a little explosion which can do 20dmg (if someone stays on it.)
My English is horrid, but hope you understood my idea,
Egeenz
EDIT:
It's not supposed to be instant spray.
Like 1 shot, 1sec, 3 shots, etc etc.
Comments
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understand./
But.. 'think they won't do that, cause: 10 seconds and that explosion ^^
My Opinion for this Suggestion: very nice
It's not any huge explosion, it does 20dmg (I guess) if you stay on it, 5m = 5dmg maybe, and so on. No big explosion. Doesn't even have to do dmg.
Great you like it. -
Imagine a guy with m60 joining a gm game and throwing it in the mid of lab or A/B. Would be a bit annoying.Cf does need more grenades other then flash, smoke, and remakes of grenades but as Catt said it would be very annoying
It's not supposed to be instant spray.
Like 1 shot, 1sec, 3 shots, etc etc. -
Well, in an other game, which is pretty popular, decoy grenades make a different sound than the actual guns, so if you listen carefully you can determine if it is a decoy or not.
I don't like the idea of it causing damage, if stood on. But other than that, +1. ^ Add the above to the suggestion. -
Well, in an other game, which is pretty popular, decoy grenades make a different sound than the actual guns, so if you listen carefully you can determine if it is a decoy or not.
I don't like the idea of it causing damage, if stood on. But other than that, +1. ^ Add the above to the suggestion.
Added ^.^
thanks for your opinion. The demage was just a thought. -
Interesting concept. I could imagine this fitting in CF. However, I guess it would be abused to troll and annoy people. Imagine some die-a-lot in a TD who has that grenade and uses it every 5 seconds after he has respawned.
If the duration was reduced to a few seconds (so the effect can not overlap if the respawn time is set low) or if the effect vanishes the moment the grenade's owner died, I'd love to see this in CF.
Only one last limitation: maybe that grenade should be unusable in GM matches as som trolls might abuse this to confuse the soundgamers. And we will have an increased amount of trolls
in GM in March as there will be a Ghost Mode event.
Despite those few points, I like the concept.
best regards,
Urkel -
You're welcome, I don't like the damage idea, as it would be thrown on others, etc.^I like this better than the original post. If this becomes the idea, then +1.
Oh, yeh true. It'll be used like a grenade..
But by the fact it won't explode after 10 sec after it lands, it's easy to escape it.
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