modification of grenades in CF
my suggestion:
1. add a new function to all grenades with explosives (fuse with time delay). How it must work?
if you throw a grenade as usual, by left button - they explode with standard time of delay. if you want to change it - use the right button before throw. When the right button of mouse is pressed - on screen must be showed a time delay scale (5-15 sec.) You must choose a time by press button - if you press button more time - the time delay must increased. When you set the time of delay to explosion, you must throw a grenade immediately, or you will die, when time of delay is done and grenade exploded in your hands and kill you.
2. add more size for grenades and remove the limit of type of grenades in the backpack, because in real life nobody use only 3 grenades in battle and nobody take only 1 grenade on any type in battle...
1. add a new function to all grenades with explosives (fuse with time delay). How it must work?
if you throw a grenade as usual, by left button - they explode with standard time of delay. if you want to change it - use the right button before throw. When the right button of mouse is pressed - on screen must be showed a time delay scale (5-15 sec.) You must choose a time by press button - if you press button more time - the time delay must increased. When you set the time of delay to explosion, you must throw a grenade immediately, or you will die, when time of delay is done and grenade exploded in your hands and kill you.
2. add more size for grenades and remove the limit of type of grenades in the backpack, because in real life nobody use only 3 grenades in battle and nobody take only 1 grenade on any type in battle...
Comments
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my suggestion:
1. add a new function to all grenades with explosives (fuse with time delay). How it must work?
if you throw a grenade as usual, by left button - they explode with standard time of delay. if you want to change it - use the right button before throw. When the right button of mouse is pressed - on screen must be showed a time delay scale (5-15 sec.) You must choose a time by press button - if you press button more time - the time delay must increased. When you set the time of delay to explosion, you must throw a grenade immediately, or you will die, when time of delay is done and grenade exploded in your hands and kill you.
2. add more size for grenades and remove the limit of type of grenades in the backpack, because in real life nobody use only 3 grenades in battle and nobody take only 1 grenade on any type in battle...
+1 , and a +1 For the second suggestion , but we cant have 2 much Grenades in 1 battle -
Having for example 3 wide grenades in one bag would be too OP.
it will lead Z8Games to be a millionaireGoldCookies wrote: »No. This would destroy the game.
write your arguments hereHmm, not sure if I got you right, but.
The longer you press, the shorter will the time be on the grenade to explode?
^+1
yup. you press right buton and see a bar progress with quantity of seconds for time delay -
GoldCookies wrote: »3 Same type grenades in one bag? Egypt would be destroyed by nade spam.
You could have almost permanent wall of smoke trough the whole S&D round.
3x flash? How about no.
dude, welcome to REAL world...
at first, Z8Games can improve limit for some game modes, for example - 2 grenades for TD and FFA...
at second, permanent wall of smoke and more flash? imho, it's can make fight more realistic and interesting. And Z8Games can add a option "play without smoke" and "play without flash" for different game modes, so - if you don't want to play with smoke and flash - choose that options and play. But, if you want to play in game LIKE IN REAL BATTLE - welcome. 6 different grenades for SnD, for example, can make that mode MORE realistic and interesting, imho. You can get more grenades, equip your backpack only usual grenades or not... it make gameplay more interesting.
PS and don't forget about ZP weapons imho, the wild grenade (temporary weapon for ZP) with different time delay can be a VERY interesting thrown weapon -
its a stupid idea, as said before ppl can have infinite wide nades and just spam them. its fine how it isbecause in real life...
dont compare this game to "real life" at all. its nowhere near real life. mutants,zombies, pink guns, stupid hats, and other sht have just made this game into an up and coming si-fi. next its lasers. -
dude, welcome to REAL world...
at first, Z8Games can improve limit for some game modes, for example - 2 grenades for TD and FFA...
at second, permanent wall of smoke and more flash? imho, it's can make fight more realistic and interesting. And Z8Games can add a option "play without smoke" and "play without flash" for different game modes, so - if you don't want to play with smoke and flash - choose that options and play. But, if you want to play in game LIKE IN REAL BATTLE - welcome. 6 different grenades for SnD, for example, can make that mode MORE realistic and interesting, imho. You can get more grenades, equip your backpack only usual grenades or not... it make gameplay more interesting.
PS and don't forget about ZP weapons imho, the wild grenade (temporary weapon for ZP) with different time delay can be a VERY interesting thrown weapon
^No, just no - -'' .
One grenade, one smoke, and one flash is enough.GoldCookies wrote: »3 Same type grenades in one bag? Egypt would be destroyed by nade spam.
You could have almost permanent wall of smoke trough the whole S&D round.
3x flash? How about no.
This clearly explains it, btw. -
its a stupid idea, as said before ppl can have infinite wide nades and just spam them. its fine how it is
so - demand from Smilegate to remove all powerful thrown weapon from the game. because ppl ALREADY CAN SPAM using grenades. You must play Egypt moredont compare this game to "real life" at all. its nowhere near real life. mutants,zombies, pink guns, stupid hats, and other sht have just made this game into an up and coming si-fi. next its lasers.
http://crossfire.z8games.com/guide_background_story.aspx
SnD, imho, is a nice simulator of real battle. -
soCOLORFUL wrote: »^No, just no - -'' .
One grenade, one smoke, and one flash is enough.
This clearly explains it, btw.
omg, if you want to use only 3 grenades - use it But, the 6 grenades without limit by type can lead to increase interest and sale of ZP grenades. So, i think, my suggestion may be useful for community and Z8Games. -
dear opponents, if you don't like to use grenades - it's not a reason to forbid my suggestion. If you don't like powerful weapons - let's remove from the game AK-47, M249, GG, M37, MG3, DSR, dual DE, Kris, Kukri, Axe etc. because every player can "spam" with that weapons Let's play only with M16, M9 as secondary weapon, usual single grenade as thrown weapon and standard knife. Do you want to play that game?GoldCookies wrote: »How about we get rocket launchers and nuclear bomb that kills everyone in all servers because that is realistic too?
really Master Troll nothing personal, but you say absolutely stupid things... no comments. -
really Master Troll nothing personal, but you say absolutely stupid things... no comments.
Took the words straight out of my mouth with everything you've said in this thread, and arguably for the whole time you've been foruming.
Seeing as how you're the type of person that makes 3 threads every week on either how you got kicked or how the hacks are still here, I'd give it a week before you complained about the nade spam that you suggested.
Limiting other modes to just grenades completely ruins those modes; why should we want to go with your suggestion when it removes the fun of TD and the fundamentals of SND and GM? This suggestion is downright laughable, lets just keep it at that. -
This has be suggested many times and the answer has always been NO.
They will NOT have this.
It will create more lag and lower FPS.
There are many more reasons such as the ones that have been posted before me in this thread.
The Developers know what they are doing, and they will NOT change the nades.
End of story -
Took the words straight out of my mouth with everything you've said in this thread, and arguably for the whole time you've been foruming.
Seeing as how you're the type of person that makes 3 threads every week on either how you got kicked or how the hacks are still here, I'd give it a week before you complained about the nade spam that you suggested.
Limiting other modes to just grenades completely ruins those modes; why should we want to go with your suggestion when it removes the fun of TD and the fundamentals of SND and GM? This suggestion is downright laughable, lets just keep it at that.GoldCookies wrote: »There is a difference between me and you, I say stupid things on purpose while you don't.
Ouch. Shots fired. -
1. I guess this will make more players think seriously when using grenade. Normally what everyone does is, take out the grenade and throw it somewhere (hoping to get nade kill). So +1
2. This is bad idea. The reason is because there will be too many players throwing grenades every where. There is already enough players throwing grenades on small maps. -1 However, I would like to see more unique grenades (size, shape, damage etc..) -
Took the words straight out of my mouth with everything you've said in this thread, and arguably for the whole time you've been foruming.
Seeing as how you're the type of person that makes 3 threads every week on either how you got kicked or how the hacks are still here, I'd give it a week before you complained about the nade spam that you suggested.
Limiting other modes to just grenades completely ruins those modes; why should we want to go with your suggestion when it removes the fun of TD and the fundamentals of SND and GM? This suggestion is downright laughable, lets just keep it at that.
ownedbybawbs
At OP: This isn't going to happen, no need to waste more time arguing about this.
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