new mutant maybe
Frostborn mutant ice like abilitie in small area around it chills making them slower for 2 seconds
Feaster has no special abilitie what happens though is whatever absorbe you become can only absorbe once takes a bit longer so if you ate a maiden you would get the maiden powers but still look like a feaster but part maiden like your claws
hunter related to havoc and xeno rival of the ranger special abilitie it can see where everyone is for a few seconds and gains speed
armaggedon abiltie costs 1k life but it makes it so life doubles and takes half damage for 5 second then returns to normal
agony nearby foes get chained and slowed or pulled closer costs 1k life also chains cover his whole body scythe like claws
rage blackish red character special is normal green mutant but when nearby mutants die gains 100 life and takes less damage from fury 2-3 seconds
Feaster has no special abilitie what happens though is whatever absorbe you become can only absorbe once takes a bit longer so if you ate a maiden you would get the maiden powers but still look like a feaster but part maiden like your claws
hunter related to havoc and xeno rival of the ranger special abilitie it can see where everyone is for a few seconds and gains speed
armaggedon abiltie costs 1k life but it makes it so life doubles and takes half damage for 5 second then returns to normal
agony nearby foes get chained and slowed or pulled closer costs 1k life also chains cover his whole body scythe like claws
rage blackish red character special is normal green mutant but when nearby mutants die gains 100 life and takes less damage from fury 2-3 seconds
Comments
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You're boring. ZM is one of my favorite modes to play with friends/clan mates, i prefer it over S&DExtinctlord wrote: »Im hoping for more ghost mode maps.
I agree with Wurhawk. You are taking the wrong perspective and posting with a bias against the game mode. Every game mode can be exceptionally fun and amusing, as long as you play it in a specific manner. Sure, you may get tired from playing the game mode if you solely play it in order to achieve the objective, and thus the reward. For example, if you pay ZM with a specific set of rules (for example, playing with only melees or pistols), the mode becomes a lot more fun, especially if you mess around with the zombies and are communicating with the other players on some sort of talking application. -
Frostborn mutant ice like abilitie in small area around it chills making them slower for 2 seconds
Feaster has no special abilitie what happens though is whatever absorbe you become can only absorbe once takes a bit longer so if you ate a maiden you would get the maiden powers but still look like a feaster but part maiden like your claws -
1shotIampro wrote: »Guys if u see CFCH you will see that they have 5 zm bosses to kill lol
Different versions have different maps, weapons, modes, and features. We as the CF NA/UK version, likes to be unique and try our best to not entirely copy the other versions of Cross Fire. -
I'm not too much into the actual ideas posted here, but I'd like to see new mutant types. An by that I mean regular mutants that you can buy for ZP.
By the way: stop complaining about Xeno and Havoc being overpowered, of course they are, but that's why they're miniboss characters in HMX. If there just were the normal mutants, HMX would become very easy.
best regards,
Urkel
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