ZM ideas

1. Throwing hypomeds
What if you friend runs out of hypomeds and deont have any revive tokens? You can't do anything about it. That's why hypomeds should be throwable. It doenst harm z8games and it should be easy to implement to cf.

2. Gernadres that explode on Impact
Many times when you throw a zp grenade you don't damage any mutants because it's delay. That's why we need a zm grenade that explodes on impact(it's in other cf versions). It should cost the same as a mutation gernade

3. Revive tokens
You should be able to revive any you want even if you are halfway across from them. Let's say one of your friends died and he needs you to revive him. You are stuck in a bunch of zombies and you can't reach him in time. So you just needed to presses h and a bar will appear, simply choose who you will revive(the people who are live can't be revived ofc) by pressing a number(swimilar to choosing which mutant your gonna use in hmx)

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