M4A1 Serpent

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The Liquid Metal skin design has always caught my eye, but it always seemed.. well, bland. It was simply a de-saturated weapon that had a shine. I thought, "I like the skin, but it needs something.. 'else'." At first I thought of possibly some dragon designs like the Red or Royal Dragon skins, but there's already a lot of those. So I came up with a green snake. I decided to call it the Serpent skin.

I took an M4 silver and edited it in PS, then adding on some vein/blood like things coming from the butt of the gun, the hilt, the clip, and the silencer. Then I added the snake. To top it all off, (I know I'm making it sound easy, but it was rather time consuming) I beveled and embossed both the weapon and the serpent.

Why add this skin to the game? It combines a decent skin (LM) with something that adds some flare. This gun pops more than a regular LM weapon. It's a unique skin, and we haven't seen it before.

One feature I'd like this weapon to have is faster reload (2.0 seconds compared to the M4A1's normal 2.4) and increased accuracy. Wallbang should not be touched, we wouldn't want another overly OP M4.

This goes without needing to be said, but this weapon would obviously be put in a ZP crate, and hopefully a limited one.

As for the damage, it should be the same as the M4A1-Adv. Silver or the M4A1 Royal Dragon.
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