Unpredictable
Why does the game seem sooo speedy? Example : the characters, the guns Rate of Fire are Way faster. z8 games is messing with something in there coding or whatever you want to call it. It's getting to the point where it even affects my mouse in game sensitivity. How can you predict or adjust to a everday change in the graphics and the speed of the game. They need to leave it ALONE. One day it takes 1 sec to empty a clip the next day it takes .05 seconds wdf? I posted this here because i know someone whos competitive notices the changes and maybe can help resolve the situation. Umm "Qwerty" ? I have to adjust everday to a knew rate of fire, movements, mouse in game sensitivity, etc...
Comments
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Everyone is shooting faster, and moving faster. Its not my fps .. its the game. But you did remind me of something. It started to happen when z8 games changed something in the game and everyones fps dropped. But usually FPS just changes how clear and smooth the game is, NOT the rate of fire, in game mouse sensitivity, and character speeed.
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models don't move at a set speed, there indeed is a lot of warping, this is the reason why i don't snipe anymore...also it seems i have to change sens every time i play...
Yeah, whenever I get on to play, my sens is really high. When I change it from 3 to 1, its fine. But next time I log on its back to 3. Sometimes I don't even notice and it messes up my aim. -
Never happens to me, you're all delusional. (Especially OP, the gun fire rate doesn't change daily.)
there are ways to move peaking corners really fast, but i know NOT all players can do that trick or know about it, and often people that come out of corners move really fast, i can't really say it's part of the game since there are so many things we can't control to test this.
also i noticed if you have an odd sensitivity number, it changes sometimes when you log in next time rounding to an even number. -
there are ways to move peaking corners really fast, but i know NOT all players can do that trick or know about it, and often people that come out of corners move really fast, i can't really say it's part of the game since there are so many things we can't control to test this.
also i noticed if you have an odd sensitivity number, it changes sometimes when you log in next time rounding to an even number.
The odd sens number has happened to me. Moving around corners faster though, I've always seen as just an illusion. Either that or there's some render delay.
What you could do to test it is just get a guy who can rec at 120 fps ingame, then someone to peak him in different ways. Count the frames and you're set. -
won't things like ping affect this?
Probably not, unless it's spiking. As long as the connection is stable it should be un affected.
Of course, you'd be peaking like 20 separate times for testing purposes anyways, and you could add in another guy a like a ping diff of 100 if you really wanted to be sure. -
there are ways to move peaking corners really fast, but i know NOT all players can do that trick or know about it, and often people that come out of corners move really fast, i can't really say it's part of the game since there are so many things we can't control to test this.
also i noticed if you have an odd sensitivity number, it changes sometimes when you log in next time rounding to an even number.
Not just odd numbers. Mine changes from 8 to 7 every time I log on.
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