new in gameplay
my suggestion: different ammo/bullets in game, which must replace a color muzzle flames.
For example:
standart ammo (red color, normal damage, free)
green ammo temporary (green color flame, damage +10%, GP)
blue ammo temporary (blue color flame, damage +25%, ZP)
violet ammo temporary (violet color flame, damage +50%, ZP)
silver/gold ammo temporary (idk, what color must used for visual effects, damage +75/+150%, ZP)
additional ammo for pistol/rifle/shotgun/machine gun/SMG - without change, for GP.
i think, my suggestion can make the game more interesting and make Z8Games more rich
For example:
standart ammo (red color, normal damage, free)
green ammo temporary (green color flame, damage +10%, GP)
blue ammo temporary (blue color flame, damage +25%, ZP)
violet ammo temporary (violet color flame, damage +50%, ZP)
silver/gold ammo temporary (idk, what color must used for visual effects, damage +75/+150%, ZP)
additional ammo for pistol/rifle/shotgun/machine gun/SMG - without change, for GP.
i think, my suggestion can make the game more interesting and make Z8Games more rich
Comments
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One_Legend wrote: »Are you talking about the variety of ammunition sizes(.22 Hornet, .222 Remington, etc.)? If that is the case, then yes, this would be a good idea.
i say about normal and overpowered ammo probably, you must hear about special ammo for special assignment which use by secret services
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