Mutant modes kickvotes
A game around 7/17 is already a full room of players. Strange enough each of these players have the abbility to start a kickvote two times. Isn't it a good idea to make it instead of 2 just 1? So that the player only have the abbilty to start a kickvote just once even when he leaves and returns so he can't spam it any longer. Next suggestion would be that players can't kick anyone in the final round, so if the game really do contain a h4cker, they should've kicked it before.
I honestly can't believe they acually added kick system in the MM maps etc. in the first place. because they wont move it, it would at least be something to limit and decrease the chances of being kicked yourself.
This way we wont get bothered by h4ckers, blocker and glitchers. not QQ thread, just my idea
I honestly can't believe they acually added kick system in the MM maps etc. in the first place. because they wont move it, it would at least be something to limit and decrease the chances of being kicked yourself.
This way we wont get bothered by h4ckers, blocker and glitchers. not QQ thread, just my idea
Comments
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yeah.. kicks in mutant modes and FFA are a bit strange, and a little different setup should do the work....
but i remember (9 said so, i think) we arent allowed to post sugestion about kick votes, or start discussion about it.. Why? I really dont know:) -
it's a forum and an issue wich is bothering everybody. I see no reason not to open the discussion. But z8games are dealing with alot of h4cking reports, i can understand. So they just decided to throw a kickvote option in the MM FFA games so the h4ckreports will decrease alot. Understandable they don't like to see more threads about this issue. How about a clear answer on this thread and make it a sticky?
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