They should i think
Comments
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Sure we have badge and ribbons, but in-game achievement would be nice indeed! Ya know, a big list of easy/medium objectives that would give some amount of GPs. I would sure like it, ^.^
And like badge, we would be able to track our progress, :P I support this, -
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Sure we have badge and ribbons, but in-game achievement would be nice indeed! Ya know, a big list of easy/medium objectives that would give some amount of GPs. I would sure like it, ^.^
And like badge, we would be able to track our progress, :P I support this,
You only say this because you need GP for your thompson, don't lie -
MisterMunzta wrote: »You only say this because you need GP for your thompson, don't lie
I can get easy GP just by doing a bunch of Hero Mode, But thing is, it's always nice to receive GPs. I like doing missions even for just 500gp. Getting 30 ribbons just for 10k (ofc, like everyone I would had prefer a higher GP amount for 30, but I'll take that 10k anytime).
So. doing some achievement like, 1 for every map (Eagle Eye Master, Sub Base Master, etc; win 100 matches in those respective maps, idk, just throwing ideas).
We could also get some achievement that can't be proved with badges/daily or ribbons, like some Mutation achievements. I mean, I doubt they would release a MM ribbons when the mode was released in 2010, so it would be perfect for some achievement, along with Hero Mode, Ghost Mode, Escape, well basicly every modes.
Ofc, that would just mean more farmers, but anyway, if they want to cut the fun of doing achivements just to get all of them done as fast as possible, it would be their problem. -
Personally, there wouldn't be very many achievements I think. CF is a bit limited as to the sort of tricks or stunts you can pull that would be even worth doing, but the other half is it even capable of tracking that.
I mean at most, flash kills, spin shots and high jump shots are really the the most notable ones I can think of. The rest is just too simplistic I suppose or impossible for CF's system to detect.
The idea is nice, but Ribbons and Badges are likely the closest we'll get to that. -
GoPancakes wrote: »Let's make an achievement for:
Spraying over 100 tags.
Print-Screening 50 snapshots over many maps.
Collecting 50 Horseshoes in desert maps.
Collecting 50 Oysters in the water in maps.
(Get my reference and you get a cookie.)
GTA San Andreas, Now where is my cookie, ? -
Achievements, you say?
Aren`t ribbons, daily missions, dog tags, and badges enough?
They are no't enough. The we don't have enough ribbons and most of the existing ribbons are only for ZP players. Dog Tags? You can't really collect them. Badges? well they are boring. The badges are just kills, nothing special.Bet you if any of the current systems were called achievements you wouldn't be complaining.
sorry but that's bullsh*t.
Look at the achievements of other games and compare them with what we have. In CSS you get one for killing 1 Enemies with one bullet. You can do it with the awm. There is also one for stealing someones weapon and killing him with it, that's one from cod. We don't have anything like that in CF.[MOD]Talonblaze wrote: »I mean at most, flash kills, spin shots and high jump shots are really the the most notable ones I can think of. The rest is just too simplistic I suppose or impossible for CF's system to detect.
Just because you can't think of any doesn't means there aren't good achievements. If CF can't detect them then the developers have to work on it and make it detectable. That's their job, that's what they get payed for.GoPancakes wrote: »Let's make an achievement for:
Spraying over 100 tags.
Print-Screening 50 snapshots over many maps.
Collecting 50 Horseshoes in desert maps.
Collecting 50 Oysters in the water in maps.
(Get my reference and you get a cookie.)
Those are not bad. You guys could add some Easter Eggs to the maps and people who take pictures of them will get an achievement.
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