Updates to FFA system
I saw the new map for FFA and went and played it and was very disappointed. I use to play FFA but then hackers took over but then with the kick system there is no hackers now.I noticed a few issues though.
Issues
-Spawning right on top of each other-There has to be some way to get people not to spawn right on each other. I understand its a fast pase game but camping is taking out and rushing is to because 3 second spawns
-Small maps- there needs to be a few larger maps released. The new eagle eye map for FFA is only good for around 6 people.
Same as SND maps- most of the maps(if not all) the maps are SND maps which is pretty
umb..There should be many choices...
Things people need to get over in FFA
-Kicking hack or being kicked once and awhile
Think of anything else post it below.Disagree with anything post it...
Issues
-Spawning right on top of each other-There has to be some way to get people not to spawn right on each other. I understand its a fast pase game but camping is taking out and rushing is to because 3 second spawns
-Small maps- there needs to be a few larger maps released. The new eagle eye map for FFA is only good for around 6 people.
Same as SND maps- most of the maps(if not all) the maps are SND maps which is pretty
umb..There should be many choices...
Things people need to get over in FFA
-Kicking hack or being kicked once and awhile
Think of anything else post it below.Disagree with anything post it...
Comments
-
1. I too hate the spawn system. But it's been great for me because I some how respawn behind the person that killed me
2. We need small/medium/big maps. FFA is fun to play with clan members with 4-7 people I don't like Port/BW FFA with 4 people. It's impossible to kill unless we say that we have to stay @ A site.
3. Kick system is abused. My friends was ace and about to win a Melee FFA, but then got kicked 10/2. At least hackers will get kicked -
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