New Secondaries

Hi, so here are a few of my suggestions for CrossFire secondary weapons, because I think that there is not enough importance and thought in the secondaries.

First there should be dual wield golden desert eagles. I posted this in a lot of topics, because it would just be sick. It should be a zp crate so it is hard to aquire, and it should come with something like 2+ bullets or an extra magazine.

Another sugestion of mine is introducing machine pistols into the game. First machine pistol we should have is a G18. This should just be a standard machine pistol that you can buy for maybe 40000 GP or more. Then over time we could add more machine pistols and maybe even some zp and gp crate machine pistols.

This is now a suggestion for a melee weapon. There should be a hatchet or a full axe. Unlike the combat axe it will be heavier, but it can melee from a longer distance and almost always is a 1 hit kill wether you reguarly hit with it or use the right mouse button to get a stronger kill with it.

These add-ons would definately bring new life and more fun into CrossFire, since it seems these days we are stuck with the same guns, plus the occasional seasons zp crate and limited time crates. We also need to make it easier to be able to purchase GP permanint guns and to have a wider selection of GP permanint guns, but I will get into that in a different suggestion post.

*Edit*

Here is another suggestion that I have thought about for a while and have decided it is a worthy add-on of a secondary, I think that we should have a mini-striker shotgun. Now let me make this clear that the mini-striker is in no way similar or nearly close to the original striker, which is massive and deadly. A mini-striker, which very few exist, are about the size of your every day police pistol, except it is in the shape of a striker. Technically it is a Python pistol or a Revolver type pistol, but really it is a shotgun. I couldn't get a picture in of it, but if you go here: http://www.google.com/imgres?q=mini+striker+shotgun&um=1&hl=en&rls=com.microsoft:en-us&biw=1280&bih=650&tbm=isch&tbnid=gux0rqMYRCoQcM:&imgrefurl=http://www.freerepublic.com/focus/f-news/953218/posts&docid=QNnXGggvtDIq3M&imgurl=http://www.lakesideguns.com/c3gallery/sweepers.jpg&w=450&h=350&ei=ojY8T9LXN5PJ0AGq4OiyCw&zoom=1&iact=rc&dur=204&sig=109177788044162555377&page=1&tbnh=139&tbnw=179&start=0&ndsp=18&ved=1t:429,r:3,s:0&tx=43&ty=62
You will see that the top striker is a mini-striker. It has a shorter radius of fire, has poor accuracy, and has a much smaller amount of ammunitions capacity. This is why it would be good as a secondary type pistol, because it is only good for close range hip fire kills merely to rack up a few points after you have depleted your primary ammunitions. If this was added I would assume it would have very limited ammo, mainly because if it did have too much you could definately rack up a lot of kills with it. This would also be great in games like zombies and mutant mode because it would have close range power, and the light-weight of a pistol to push away mutants and to kill zombies when you are running laps around a map or are being chased by a herd.
Not as a secondary, we would also need the striker as well because to have the mini-striker as the only type of striker in the game, would just be insulting.
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