cf chars move to fast left to right?
does cf chars move to fast?
and would it be better if they were slower?
do you like them how they are and would not change a thing?
but for events like wcg client they slow them down and must be weird for people not used to it.
i asked mav on his youtube he said
"I am ambivalent about the movement speed, but I would be happy with whichever one CF had. The WCG client gave more of a 1.6 feel to it, so I suppose people who like 1.6 movement would enjoy that client more. I'm fine with our current version but am open to new mods on it." -Maverick
also off topic
why does ping matter when your switching you're guns back and forth and thats somthing that they should fix for sure. ping should not slow down your gun switching.
and would it be better if they were slower?
do you like them how they are and would not change a thing?
but for events like wcg client they slow them down and must be weird for people not used to it.
i asked mav on his youtube he said
"I am ambivalent about the movement speed, but I would be happy with whichever one CF had. The WCG client gave more of a 1.6 feel to it, so I suppose people who like 1.6 movement would enjoy that client more. I'm fine with our current version but am open to new mods on it." -Maverick
also off topic
why does ping matter when your switching you're guns back and forth and thats somthing that they should fix for sure. ping should not slow down your gun switching.
Comments
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I would guess,
Sometimes when I'm bored, I go into a TD such as Egypt and snipe the middle junction. Sometimes they move really fast, sometimes they don't - I don't remember the characters moving left and right that fast, not impossible to pick but nothing I remember. -
noticed this as well. when sniping some angles, for example peeking b box from t spawn on black widow, even if the person is carrying a rifle he'll just run past if you're peeking a proper angle. you have to peek an extra large angle to even get him.
wait what? clearly you need a faster reaction time. -
noticed this as well. when sniping some angles, for example peeking b box from t spawn on black widow, even if the person is carrying a rifle he'll just run past if you're peeking a proper angle. you have to peek an extra large angle to even get him.
clearly you must fail
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