Windows 7 32 bit work This will help u.

okay guys i have found a program to run to different windows (OS) at the same time. i will tell u how to Play Cf on windows 7 32 bit.

1st. Download virtualbox. And install.
2nd. if u have a windows xp installer disk put it in the cd driver.
3nd. Setup the Virtual computer.
4th. install windows xp on the virtual computer(not ur real comp)
5th in stall Cf
6th Have fun.

oh yea i am on my virtual comp right now lol. and still running windows 7 32 bit.:D

P.S. i will updated me post on this b/c i have to go to sleep. i post after school tomarrow

peace cyborg

Comments

  • Thats like exacly the same as VMware and Virtual pc...

    Question; what is your ping and do you experience any lag?
  • I'd rather just wait for Gameguard to make an update. However long that might take.
  • You can't possibly play a GPU-extensive game under an emulated environment... I doubt the game will even load in such a state!
  • Agreed. In addition I would think that Gameguard would have a problem running in a virtualized environment. Not to mention that hardware acceleration is also not fully supported in virtual machines.
  • You can't possibly play a GPU-extensive game under an emulated environment... I doubt the game will even load in such a state!
    Agreed.
    It's possible with a dual core machine (A very new CPU like an Intel Penryn) and a good DX10 GPU, like an NVIDIA 98xx series or an ATI HD48xx series (High-end one though). You'll also want around 3-4Gb of memory. It'll have many issues though, random slowdown's and inexplicable Window errors, lol. I doubt it will effectively work well however.
    And as mentioned before, hardware acceleration isn't fully supported by most virtualization programs such as Virtualbox, and many services such as Gameguad (And copyrights protection found in many games) will not run correctly or at all. So there will be plenty of issue even if you do get the game to run properly.
    Luckily for most of us, Crossfire isn't intensive at all if you have a system like one I listed above. I've tried running the original Call of Duty in a virtual environment and it was somewhat playable (EDIT: if you consider slideshow FPS playable). Anything else I've tried like Call of Duty 4 was pretty much unplayable, however.
    This also is because you have to use Direct3D hacks to get anything working, since most virtual environments have absolutely no support for DirectX 3D. And even then, performance will suck.
    Respectfully,
    PROACEX1
  • PROACEX1 wrote: »
    Agreed.
    It's possible with a dual core machine (A very new CPU like an Intel Penryn) and a good DX10 GPU, like an NVIDIA 98xx series or an ATI HD48xx series. You'll also want around 3-4Gb of memory. It'll have many issues though, random slowdown's and inexplicable Window errors, lol.
    And as mentioned before, hardware acceleration isn't fully supported by most virtualization programs such as Virtualbox. So there will be plenty of issue even if you do get the game to run properly.
    Luckily for most of us, Crossfire isn't intensive at all if you have a system like one I listed above. I've tried running the original Call of Duty in a virtual environment and it was somewhat playable (EDIT: if you consider slideshow FPS playable). Anything else I've tried like Call of Duty 4 was pretty much unplayable, however.
    This also is because you have to use Direct3D hacks to get anything working, since most virtual environments have absolutely no support for DirectX 3D.
    Respectfully,
    PROACEX1

    Good thing i have an alienware destop
  • lugiegreen wrote: »
    Good thing i have an alienware destop
    It still will probably have performance issues. Virtualization still kills performance. Especially since CF doesn't seem to be multi-threaded. At least CF isn't performance intensive at all for those of us with nice systems. Oh well, we can still get better FPS then most folks, eh? :D
    Respectfully,
    PROACEX1
  • Well guys i hope this hep u out and it works for me i have no lag and same ping all the same :D
  • Its not runing with VMware; VMware doesnt support 3D Gaming. Direct3D and AGP arent working. You make Gamegaurd to update successfully, but you still get a Bluescreen/ and or a Error, when your trying to start Crossfire over the Virtual Base.
  • ok i did all u said; windows xp is running, crossfire downloaded and installed, but if i now run crossfire after the nprotect little screen there appears: Error Init Renderer () Shut down
    what can i do???? i downloaded and extracted also directx10...
    help me i invested a lot of time...
  • ok i did all u said; windows xp is running, crossfire downloaded and installed, but if i now run crossfire after the nprotect little screen there appears: Error Init Renderer () Shut down
    what can i do???? i downloaded and extracted also directx10...
    help me i invested a lot of time...


    Read all the posts, it won't work buddy.
  • PROACEX1 wrote: »
    Agreed.
    It's possible with a dual core machine (A very new CPU like an Intel Penryn) and a good DX10 GPU, like an NVIDIA 98xx series or an ATI HD48xx series (High-end one though). You'll also want around 3-4Gb of memory. It'll have many issues though, random slowdown's and inexplicable Window errors, lol. I doubt it will effectively work well however.
    And as mentioned before, hardware acceleration isn't fully supported by most virtualization programs such as Virtualbox, and many services such as Gameguad (And copyrights protection found in many games) will not run correctly or at all. So there will be plenty of issue even if you do get the game to run properly.
    Luckily for most of us, Crossfire isn't intensive at all if you have a system like one I listed above. I've tried running the original Call of Duty in a virtual environment and it was somewhat playable (EDIT: if you consider slideshow FPS playable). Anything else I've tried like Call of Duty 4 was pretty much unplayable, however.
    This also is because you have to use Direct3D hacks to get anything working, since most virtual environments have absolutely no support for DirectX 3D. And even then, performance will suck.
    Respectfully,
    PROACEX1

    Okay this is true but not that true b/c i a dual core and a Geforce GTX 260 9800 and a 3.0 intel dual core and only 1 Gb or ram. And i run Xp and windows 7 32 bit at the same time like apples and pie.
  • okay srry guys from what i reading i guess this will not work srry. i have not had time to mess with it b/c of school and work.
  • cyborg2993 wrote: »
    Okay this is true but not that true b/c i a dual core and a Geforce GTX 260 9800 and a 3.0 intel dual core and only 1 Gb or ram. And i run Xp and windows 7 32 bit at the same time like apples and pie.
    It doesn't matter, virtualizing isn't as much of an issue of the CPU when it comes to performance for multicore in Windows 7 (Not when running virtualization and basic tasks or programs, or even performance tasking business applications and otherwise in 2D), the lack of Direct3D support and 3D API's in-general are the main performance issues. Secondly, the virtualization of Window's XP within Window's 7 is better integrated because it isn't separated and running on so many layers such as VMWare or other 3rd party virutalization software. Window's 7 improves quite a bit compared to other Window versions when it comes to this, but still not has fast as Linux when it comes to virtualization due to the lighter load of the OS.
    Either way, the lack of support of most 3D API's provides many performance and stability issues when attempting to run 3D games in a virtualized environment. So while you can do as you say just fine, it doesn't mean that you can run CF, or if you can get it to run that it will perform well enough to be playable.
    Respectfully,
    PROACEX1
  • Crossfire cannot run on a virtual machine, that is what it says if you try to start crossfire on VirtualBox