Config's, DAT's, and You?

This is so old, but I'll just update both you and me yet again.

We got three files located in "Documents\Cross Fire", the folder right before where you find replays.

All of these can be opened and edited with Notepad.


--- SaveIdData.dat [ScreenshotURL] [No Pastebin]

209jatz.png


--- Sort.dat [No Screenshot] [No Pastebin]

This still confuses me, not sure what it does or how it works.


--- System.dat [ScreenshotURL] [PastebinURL]

Remember that you can only have numbers, just use this to figure out where everything is.

no97vr.png


If you figure out unknowns, find something new, or have questions, post away!

Comments

  • Changing the first value to 5 sets it as 1080
  • Giggletron wrote: »
    Changing the first value to 5 sets it as 1080

    You serious? I wonder if 720p is possible.

    Thanks for the info.
  • loneB wrote: »
    You serious? I wonder if 720p is possible.

    Thanks for the info.

    Yeah it sets it to 1920x1080 :P
  • Giggletron wrote: »
    Yeah it sets it to 1920x1080 :P

    Confirmed, but it's glitched and shows up as 1680x1050 in options. Good find.

    They need to add it sometime so we don't have to fiddle in configs.
  • Why is it that every time I post something like this, nobody cares? The game is over two years old and mostly everything has been found and tested, I know, but this (what i posted) hasn't been fully looked into. There are a couple possibilities here that could make the game better, or break it, yet everyone is just waiting for someone else to do it?

    At least give me some kind of a response if you even looked at it. Maybe I wrote this up badly and you have a hard time understanding, I dunno. YOU TELL ME. If this doesn't interest you, at least tell me to SHOVE IT or something along those lines.
  • loneB wrote: »
    Why is it that every time I post something like this, nobody cares? The game is over two years old and mostly everything has been found and tested, I know, but this (what i posted) hasn't been fully looked into. There are a couple possibilities here that could make the game better, or break it, yet everyone is just waiting for someone else to do it?

    At least give me some kind of a response if you even looked at it. Maybe I wrote this up badly and you have a hard time understanding, I dunno. YOU TELL ME. If this doesn't interest you, at least tell me to SHOVE IT or something along those lines.

    Post it in the competitive section if you really want people to play around with it. I didn't see it until just now, and I'm one of the people who frequent the guides section more often. (It's denxi)

    BTW, didn't we determine that the other decimal was scope sensitivity?
  • loneB wrote: »
    Why is it that every time I post something like this, nobody cares? The game is over two years old and mostly everything has been found and tested, I know, but this (what i posted) hasn't been fully looked into. There are a couple possibilities here that could make the game better, or break it, yet everyone is just waiting for someone else to do it?

    At least give me some kind of a response if you even looked at it. Maybe I wrote this up badly and you have a hard time understanding, I dunno. YOU TELL ME. If this doesn't interest you, at least tell me to SHOVE IT or something along those lines.

    nice find but i won't waste my time editing my settings since i'm satisfied with them atm
  • ixneD wrote: »
    Post it in the competitive section if you really want people to play around with it. I didn't see it until just now, and I'm one of the people who frequent the guides section more often. (It's denxi)

    BTW, didn't we determine that the other decimal was scope sensitivity?
    Everything I post in the competitive section is always ignored and/or gets a low amount of responses and views. Seems like that section is designed for people to bash each other constantly. It does have a couple good stickies though.

    I'll fix up my info tomorrow, I think your right about the zoom sensitivity.
    nice find but i won't waste my time editing my settings since i'm satisfied with them atm
    Thanks, and yeah most of the stuff listed is available through the option menu anyway.

    Not that new or exciting, probably why no one cares.
  • Good thread.

    Sort.dat is the settings you specify under "Sorting Options" at the room list. You probably knew that though. I'll take a look at the format.

    May also want to add Option.dat, which, despite the misleading name, only contains Quick Join settings.





    EDIT:
    Took a quick look at Sort.dat
    256
    76
    2       //Game Status - 0=any, 1=waiting, 2=ingame
    0       //Players Status - 0=any, 1=4person, 2=8person, 3=12person, 4=16person
    0 1
    1 0     //this line and onwards is the maps selected. this follows cf's map IDs so there's no real order. the UI only displays TDM maps and the other map IDs appear to be off by default, but you may get interesting results by turning them on here :) but beware that saving sort options in game may turn them off again.
    2 0     //Ceyhan SnD
    3 1     //Ship TD
    4 1     //Mexico TD
    5 1     //etc...
    6 1
    7 0
    8 1
    9 1
    10 1
    11 0
    12 0
    14 1
    15 1
    16 0
    17 0
    18 1
    19 0
    20 1
    21 0
    22 0
    23 0
    24 1
    25 0
    27 1
    28 0
    29 0
    30 0
    31 1
    32 0
    33 0
    34 0
    35 0
    36 0
    37 1
    38 0
    39 1
    41 1
    42 0
    43 0
    44 0
    45 0
    46 0
    47 0
    48 0
    50 1
    51 1
    52 0
    53 0
    54 0
    55 0
    56 0
    57 0
    58 0
    59 0
    60 1
    61 1
    62 0
    63 0
    64 1
    65 1
    66 0
    67 0
    68 1
    1000 0  //these i don't know for sure (cbf to test), but see below:
    1001 1  //this one is "Random Map" on the UI
    1002 0
    1003 0
    1004 0
    1006 0
    1007 1
    1008 0
    1010 0
    1011 0
    1012 1
    

    EDIT2:
    And here's Option.dat
    258     //unk
    0       //gametype. 0=tdm, 1=snd, 2=ghost, 3=elim, 4=ffa, 5=mutation, 6=escape, 7=hero, 8=zombie
    0       //map ID, in that gamemode. NOT global map ID. so for example if this value is zero and gamemode is tdm, you get Ship. if gamemode is snd, you get EagleEyes/
    2       //number of players. 0=1player, 1=4players, 2=8players, 3=12players
    0       //waiting
    1       //playing
    1       //weapons - all
    1       //weapons - sniper
    1       //weapons - pistol
    1       //weapons - knife
    0       //unk
    0       //unk
    1       //unk
    1       //unk
    
  • ixneD wrote: »
    Post it in the competitive section if you really want people to play around with it.

    Wait what?
  • Giggletron wrote: »
    Wait what?

    Gaining a competitive edge is a huge motivator. Not saying there won't be people who **** around with it in a section like Barracks, but they'll be driven by curiosity.
  • loneB wrote: »
    Why is it that every time I post something like this, nobody cares? The game is over two years old and mostly everything has been found and tested, I know, but this (what i posted) hasn't been fully looked into. There are a couple possibilities here that could make the game better, or break it, yet everyone is just waiting for someone else to do it?

    At least give me some kind of a response if you even looked at it. Maybe I wrote this up badly and you have a hard time understanding, I dunno. YOU TELL ME. If this doesn't interest you, at least tell me to SHOVE IT or something along those lines.

    Okay:


    This was a pretty useless thread in my eyes, because almost all of the stuff shown in the system.dat can be changed using the user interface in-game. Anything that isn't in there, I don't need or care about.
  • TheBuzzer wrote: »
    Good thread....
    Nice post, thanks. I actually never tested them fully. For the people who don't see certain .dat files you actually need to use the filtering or quick join settings at least once in-game for them to appear and work.

    Buy yeah, past shadows and the 1080p there isn't anything new and amazing.
    GodsGunman wrote: »
    Okay:


    This was a pretty useless thread in my eyes, because almost all of the stuff shown in the system.dat can be changed using the user interface in-game. Anything that isn't in there, I don't need or care about.

    This thread is supposed to be a starting point for people to look around and find something new.
    Giggletron wrote: »
    Wait what?

    It's proven that competitive players care more about the little things then casual players.


    [][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

    Edit: I can't edit my first post, maybe I'll repost this all again in 11 months.
  • loneB wrote: »
    This thread is supposed to be a starting point for people to look around and find something new.

    Nobody that knows what they're doing will need to see this thread to figure out what each option does.
  • shame that the 1920x1080 resolution still has the scope glitch
  • dooplpk wrote: »
    shame that the 1920x1080 resolution still has the scope glitch

    And the newest official released one. Makes me dizzy.

    I dont see it being fixed for 1080 any time soon.. its not supposed to be a rez
  • Is it possible to change/make louder breath and footsteps :)?
    My friend said he made a loud music as breath and could get awesome scores, long time ago.
  • njeppero wrote: »
    Is it possible to change/make louder breath and footsteps :)?
    My friend said he made a loud music as breath and could get awesome scores, long time ago.

    You can change your sound settings, other then that no.
  • maybe you should make a single guide for just 1920x1080 since thats the most useful thing in here.
    anyway,thank you!