Some tips on setting your EQ for Ghost Mode
I've made this guide to clear up some of the confusion about ghost breathing. I remember VATAV's settings which were pretty acurate but too high in the mid-bass frequencies.
In this guide the statistics are based on a 10-band equalizer, and might not work for anymore or any less.
For those of you who don't know, Ghost breath is played back as a bass frequency. So ghost breathing does not have a capped range. Ghost breath is a variable input into a formula which complies with range. IT IS possible to maximize your hearing distance depending on your sound card, audio playback, and of course your equalizer. Therefore there should be less confusion about what CJ does. If you have a weak audio processor, then chances are so is your audio play back. If you play on a Desktop, I would recommend buying a new sound card, if you're interested in a high quality gaming sound card look into the X-fi Titanium HD. On an Equalizer bass is to the left side and treble is to the right. The 250-500Hz intervals are mid-bass functions. Naturally we would want to adjust to our bass and midbass, while lowering the treble functions.
Even though treble is not responsible for a large amount of breath play back, we wouldn't want to make them go below 0.0 until we get to the 8k function. This reason being is because breath can be make a difference even in small intervals in the 2-8kHz bars. 16kHz is what I like to call true treble, it does not at all make a difference in the ghost's breathing to adjust this bar and it can make gun sounds distracting. I consider 31Hz true bass, this is the interval that I would have maxed out for best performance. I would have the other bars decreasing over intervals. If you have any bass boost functions on your equalizer USE THEM. They make a big difference in your audio playback when dealing with ghosts. Try not to have the cuttoff frequency to high because cutoff frequency is a subordinate term to treble.
NOTICE: I doubt these suggestions will make you able to hear bass at farther ranges, it only changes the frequencies at which breath is picked up. It should make a small difference though (maybe 2-3 tiles). Like I said if your audio processor is weak, then so will your sound be.
Hoped this helped.
In this guide the statistics are based on a 10-band equalizer, and might not work for anymore or any less.
For those of you who don't know, Ghost breath is played back as a bass frequency. So ghost breathing does not have a capped range. Ghost breath is a variable input into a formula which complies with range. IT IS possible to maximize your hearing distance depending on your sound card, audio playback, and of course your equalizer. Therefore there should be less confusion about what CJ does. If you have a weak audio processor, then chances are so is your audio play back. If you play on a Desktop, I would recommend buying a new sound card, if you're interested in a high quality gaming sound card look into the X-fi Titanium HD. On an Equalizer bass is to the left side and treble is to the right. The 250-500Hz intervals are mid-bass functions. Naturally we would want to adjust to our bass and midbass, while lowering the treble functions.
Even though treble is not responsible for a large amount of breath play back, we wouldn't want to make them go below 0.0 until we get to the 8k function. This reason being is because breath can be make a difference even in small intervals in the 2-8kHz bars. 16kHz is what I like to call true treble, it does not at all make a difference in the ghost's breathing to adjust this bar and it can make gun sounds distracting. I consider 31Hz true bass, this is the interval that I would have maxed out for best performance. I would have the other bars decreasing over intervals. If you have any bass boost functions on your equalizer USE THEM. They make a big difference in your audio playback when dealing with ghosts. Try not to have the cuttoff frequency to high because cutoff frequency is a subordinate term to treble.
NOTICE: I doubt these suggestions will make you able to hear bass at farther ranges, it only changes the frequencies at which breath is picked up. It should make a small difference though (maybe 2-3 tiles). Like I said if your audio processor is weak, then so will your sound be.
Hoped this helped.
Comments
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I've made this guide to clear up some of the confusion about ghost breathing. I remember VATAV's settings which were pretty acurate but too high in the mid-bass frequencies.
In this guide the statistics are based on a 10-band equalizer, and might not work for anymore or any less.
For those of you who don't know, Ghost breath is played back as a bass frequency. So ghost breathing does not have a capped range. Ghost breath is a variable input into a formula which complies with range. IT IS possible to maximize your hearing distance depending on your sound card, audio playback, and of course your equalizer. Therefore there should be less confusion about what CJ does. If you have a weak audio processor, then chances are so is your audio play back. If you play on a Desktop, I would recommend buying a new sound card, if you're interested in a high quality gaming sound card look into the X-fi Titanium HD. On an Equalizer bass is to the left side and treble is to the right. The 250-500Hz intervals are mid-bass functions. Naturally we would want to adjust to our bass and midbass, while lowering the treble functions.
Even though treble is not responsible for a large amount of breath play back, we wouldn't want to make them go below 0.0 until we get to the 8k function. This reason being is because breath can be make a difference even in small intervals in the 2-8kHz bars. 16kHz is what I like to call true treble, it does not at all make a difference in the ghost's breathing to adjust this bar and it can make gun sounds distracting. I consider 31Hz true bass, this is the interval that I would have maxed out for best performance. I would have the other bars decreasing over intervals. If you have any bass boost functions on your equalizer USE THEM. They make a big difference in your audio playback when dealing with ghosts. Try not to have the cuttoff frequency to high because cutoff frequency is a subordinate term to treble.
NOTICE: I doubt these suggestions will make you able to hear bass at farther ranges, it only changes the frequencies at which breath is picked up. It should make a small difference though (maybe 2-3 tiles). Like I said if your audio processor is weak, then so will your sound be.
Hoped this helped.
Ghost breath does indeed have a cut off range. Gods, me, and a few clan members I forget (Sorry) tested it out and found that Ghost breath cuts off completely at 24 Meters, and 14 Meters if the ghost has Breath Down. It goes from loud and easy to hear at 23 Meters to no sound at all at 24 meters. So it does have a hardcoded cut off point.
For the rest you seem to know what your doing, I adjusted my settings by ear with no knowledge about how it worked.
Here are my current settings, whats your suggestions for changing them?
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Yeah just take a look at the new guide. Also I've already explained there is a fixed interval which is different for everyone depending on the audio processor. Everyone who uses sound which was integrated into the motherboard will have the same cap range. However I've heard of people who use 2 sound cards (internal and external) which drastically maximizes the cap range. So technically the assumption that there is a cap range is correct, but 24 meters is probably the range assigned to those who use integrated audio. Because I can hear a long ways further than 24 meters.
EDIT: Excuse everything after the 1st sentence. It turns out ghost breath is actually compressed audio after looking into it. How far it can be heard depends on how well the sound card can decode it. Integrated audio and other audio processing software tend to decode at slower rates compared to those that were not pre installed from the factory. -
Great, it may need to be just a little bit simplified, but good job.
Just a question, how can I increase bass boost on Realtek?
There should be a function for it under the sound tab in control pannel, go check it out. I've played around with Realtek a bit. -
x]Yeah just take a look at the new guide. Also I've already explained there is a fixed interval which is different for everyone depending on the audio processor. Everyone who uses sound which was integrated into the motherboard will have the same cap range. However I've heard of people who use 2 sound cards (internal and external) which drastically maximizes the cap range. So technically the assumption that there is a cap range is correct, but 24 meters is probably the range assigned to those who use integrated audio. Because I can hear a long ways further than 24 meters.
EDIT: Excuse everything after the 1st sentence. It turns out ghost breath is actually compressed audio after looking into it. How far it can be heard depends on how well the sound card can decode it. Integrated audio and other audio processing software tend to decode at slower rates compared to those that were not pre installed from the factory.
zach ma nikka 24+ and u still suck aff jkjk
Zach will pwn yall with his new main! betches!
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