Titles/Marks
I was thinkin (dont flame,idea is from MGO and i think its pretty cool) if people had the following ranks in their name wich can be seen at the end of each game and can be multyple wich means you can get more than one.
MNP:(MostNoobPlayer) player that made less damage in game(like MVP and ACE)
Sloth:Player that got killed mostly with headshots.
Eagle:Player that made most headshots.
Hyena:Person with the most kill steals/most kills with less damage.
Chicken:Player with less steps made(camping)
Shark:Player with most knife kills.
Buffalo:Player with most body kills.
Bunny:Player with most jumps.
Turtle:Player with the most damage taken.
If you can think more than post them.
This can be get at the end of a game OR each player can have one in particular(depending wich one you get the most in game) wich can be viewed in profile.
I know its 99% it wont be used but well tell me what you think.
MNP:(MostNoobPlayer) player that made less damage in game(like MVP and ACE)
Sloth:Player that got killed mostly with headshots.
Eagle:Player that made most headshots.
Hyena:Person with the most kill steals/most kills with less damage.
Chicken:Player with less steps made(camping)
Shark:Player with most knife kills.
Buffalo:Player with most body kills.
Bunny:Player with most jumps.
Turtle:Player with the most damage taken.
If you can think more than post them.
This can be get at the end of a game OR each player can have one in particular(depending wich one you get the most in game) wich can be viewed in profile.
I know its 99% it wont be used but well tell me what you think.
Comments
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I was thinkin (dont flame,idea is from MGO and i think its pretty cool) if people had the following ranks in their name wich can be seen at the end of each game and can be multyple wich means you can get more than one.
MNP:(MostNoobPlayer) player that made less damage in game(like MVP and ACE)
Sloth:Player that got killed mostly with headshots.
Eagle:Player that made most headshots.
Hyena:Person with the most kill steals/most kills with less damage.
Chicken:Player with less steps made(camping)
Shark:Player with most knife kills.
Buffalo:Player with most body kills.
Bunny:Player with most jumps.
Turtle:Player with the most damage taken.
If you can think more than post them.
This can be get at the end of a game OR each player can have one in particular(depending wich one you get the most in game) wich can be viewed in profile.
I know its 99% it wont be used but well tell me what you think.
make 16 'awards' and give them rank i.e.:
ACE
MVP
LAST KILL
Tank (most damage taken)
Turtle ( i like that 4 camper)
rabbit for most traveled
etc --> 16
that way when only 4/4 are playing just 8 'awards' would come up -
Well I wouldn't normally "steal" an idea from another game, but the one thing that attracted me to AVA in the first place was the badges and awards you could earn. Like 500 clan match wins, or 10,000 headshots for example.
These awards and badges (Badges are end of the round achievements, highest accuracy, most headshots, etc.) wouldn't bring much of extra EXP (maybe a little bit) but it would give a decent amount of GP, to balance the GP earnings ingame.
Ow and if something similar gets implemented, give the "most headshots" end of the round title Headhunter -
there are wuite a few but if you join a battle late then you are probably gonna get least steps even if you don't camp so it wont always work but i agree with infinite with the get gp after getting awards. i played battlefield heroes and they did that so you do gain something from playing more.
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there are wuite a few but if you join a battle late then you are probably gonna get least steps even if you don't camp so it wont always work.
If you join a battle late and get chicken for camping youll still get extra exp.So its an advantage to not move alot too!
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