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south portugesse server
that will be nice for all cuz the most of Brazil ppl are hackers =S so they will havetheir own server no more hacker at US south server2 =D
and and just for the record, im not racist but we have to admit that the most of them use hack Br and turk hmm and some chinese . . .. -
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You guys really must stop complaining about hackers, this is the internet. There will always be hackers because anything written in a code can be unwritten in a code. Meaning, no matter what software is used to prevent hacking, a code can be written to ignore that software, if you can't handle a few 12 yr old brasilians speed hacking where they get kicked instantly then go play console.
The biggest issue is the laggers because they can actually do something about it. Every server should have an IP block on it except one open server, instead of making a new server for brasilians as crossfire already said they can't, they should just IP block other servers and leave one open.
In korea/china/japan all fps games have ip blockers if your pings over 50 you can't play in that server
Stop complaining bout hackers? NEVER.
True, hackers can break the code & rewrite it, but depending on the code, that can take a while to do. So that person & a few of his loser buddies can get in the game, screw people over & have their fun. With CF, they dont bother patching hacks for 2-3 months at a time. That gives said hackers plenty of time to spread the hack all over the net on different sites for other losers to DL & then you got what we have now with the current state of CF. TONS OF HACKS IN EVERY SINGLE DAMN GAME IN EVERY SINGLE DAMN ROOM.
Thats where games that patch once per week succeed. And where CF fails. Other games Ive played for years that patch once weekly, never saw hacks at all. Maybe if I think very hard I can recall 2-3 instances of it, but thats it. If CF would get aN anti hack partner that got off their asses to patch once weekly, we wouldnt have these kinds of hack probs here, Cus there wouldnt be time for the hacks to spread. But when they go unchecked here for 2-3 months at a time, this is what we get.
And I wish they would implement max ping requirement servers, would be one major prob solved at least. -
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TimStryker wrote: »Stop complaining bout hackers? NEVER.
True, hackers can break the code & rewrite it, but depending on the code, that can take a while to do. So that person & a few of his loser buddies can get in the game, screw people over & have their fun. With CF, they dont bother patching hacks for 2-3 months at a time. That gives said hackers plenty of time to spread the hack all over the net on different sites for other losers to DL & then you got what we have now with the current state of CF. TONS OF HACKS IN EVERY SINGLE DAMN GAME IN EVERY SINGLE DAMN ROOM.
Thats where games that patch once per week succeed. And where CF fails. Other games Ive played for years that patch once weekly, never saw hacks at all. Maybe if I think very hard I can recall 2-3 instances of it, but thats it. If CF would get aN anti hack partner that got off their asses to patch once weekly, we wouldnt have these kinds of hack probs here, Cus there wouldnt be time for the hacks to spread. But when they go unchecked here for 2-3 months at a time, this is what we get.
And I wish they would implement max ping requirement servers, would be one major prob solved at least.
Honestly I've never been bothered by hackers in any game except OPKers in ffa ****es me off but besides this it's not really an issue there's places dedicated to kicking out hackers, but there's so many brasilians that kicking laggers has become a thing of the past, even e8 has some now because some pro clans are letting brasilians in -
Wow i see the new patch contents it very nice after Downtown map we will have China Town hahaa CowBoy Hat yeeeeeee haw :P Galil Arm and M37 stakeeee out!!!! and yes a new replay system :PP xD i want to play on this patch!
http://crossfire.z8games.com/new_content.aspx -
TimStryker wrote: »Stop complaining bout hackers? NEVER.
True, hackers can break the code & rewrite it, but depending on the code, that can take a while to do. So that person & a few of his loser buddies can get in the game, screw people over & have their fun. With CF, they dont bother patching hacks for 2-3 months at a time. That gives said hackers plenty of time to spread the hack all over the net on different sites for other losers to DL & then you got what we have now with the current state of CF. TONS OF HACKS IN EVERY SINGLE DAMN GAME IN EVERY SINGLE DAMN ROOM.
Thats where games that patch once per week succeed. And where CF fails. Other games Ive played for years that patch once weekly, never saw hacks at all. Maybe if I think very hard I can recall 2-3 instances of it, but thats it. If CF would get aN anti hack partner that got off their asses to patch once weekly, we wouldnt have these kinds of hack probs here, Cus there wouldnt be time for the hacks to spread. But when they go unchecked here for 2-3 months at a time, this is what we get.
And I wish they would implement max ping requirement servers, would be one major prob solved at least.
also, clan wars are good way to avoid hackers, just don't play any clans known to be hackers or any br clans or any clans you haven't heard of before -
it's impossible to measure how good a lagger is because no matter how good they play, they die 10x less because of their lag
but they dont lag. laggers are considered ppl who have exceptionally high ping like 200, and it spikes. 160 isnt that high, and if its stable and they hvae good fps, they arent "lagging" -
Wafflezzzz wrote: »but they dont lag. laggers are considered ppl who have exceptionally high ping like 200, and it spikes. 160 isnt that high, and if its stable and they hvae good fps, they arent "lagging"
ping effects outside people fps effects yourself, you can have 200ping and be playing smoothly with no problems yet to everyone else your teleporting anything above 125 ping is lag -
ping effects outside people fps effects yourself, you can have 200ping and be playing smoothly with no problems yet to everyone else your teleporting anything above 125 ping is lag
idk who you play with, but i have met alot of ppl with over 125 ping that dont lag. you are thinking lag is just someone with high ping. but lag is when they are getting bad connection to the server, in this case it is shown as "teleporting" and "ping spiking"
http://en.wikipedia.org/wiki/Lag -
ping effects outside people fps effects yourself, you can have 200ping and be playing smoothly with no problems yet to everyone else your teleporting anything above 125 ping is lag
i think someone should be able to tell if they are teleporting (twitching) from their lag. I had wifi on a laptop and could tell my lag was fcd up. but i left the gamez. which some dang harcores won't.
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