Map Review Mexico
Mexico has two variants, Team Deathmatch and Search & Destroy
GR Mission: Eliminate Black List
BL Mission: Demolish the Missile Base
Defense of the Mexico Missile Base has been successfully completed.
However, Black List has discovered that many Global Risk members have escaped from the Missile Base through a remote passage. They aim to block Global Risks retreat.
Global Risk is sealed up tightly. There is only one way out – eliminate the Black List.
TD
In this map, the teams start at seperate ends of the map. It is in a village. In the middle of the starting places there is a building with a balcony that permits access to both teams' spawn areas(start sites). There are several ways to get to the other team's base: the first is at ground level, and even then there are several directions one can take, such as the interior of one of the buildings. Then, there's going by balcony. The balcony in the middle of the map branches off in two directions with a small connector room in between. There is also another balcony that can be accessed by jumping on crates.
SD
In this map, Mexico is a bit more complicated. The teams start at opposite ends of the map in this one too. Mexico features a sewer, two sites where the offending team can plant their bombs, and a bunch of complicated stairways, streets, etc. Like its Team Deathmatch counterpart, it occurs in a small Mexican village.
There is many glitches in both maps but they have all been patched (GJ Z8games). The TD Mexico is good using any type of weapon, if your good with AWM then use it in the long sides, for rifles you could use it for mid or the sides. If you bring an SMG or a shotgun i suggest you go through the houses at the right. For SD its really tight so i recommend SMGs and rifles. You can use AWM but if only your Pro operation Russian elite commander.
Anyways thats my guide hope you enjoyed and more shall come
GR Mission: Eliminate Black List
BL Mission: Demolish the Missile Base
Defense of the Mexico Missile Base has been successfully completed.
However, Black List has discovered that many Global Risk members have escaped from the Missile Base through a remote passage. They aim to block Global Risks retreat.
Global Risk is sealed up tightly. There is only one way out – eliminate the Black List.
TD
In this map, the teams start at seperate ends of the map. It is in a village. In the middle of the starting places there is a building with a balcony that permits access to both teams' spawn areas(start sites). There are several ways to get to the other team's base: the first is at ground level, and even then there are several directions one can take, such as the interior of one of the buildings. Then, there's going by balcony. The balcony in the middle of the map branches off in two directions with a small connector room in between. There is also another balcony that can be accessed by jumping on crates.
SD
In this map, Mexico is a bit more complicated. The teams start at opposite ends of the map in this one too. Mexico features a sewer, two sites where the offending team can plant their bombs, and a bunch of complicated stairways, streets, etc. Like its Team Deathmatch counterpart, it occurs in a small Mexican village.
There is many glitches in both maps but they have all been patched (GJ Z8games). The TD Mexico is good using any type of weapon, if your good with AWM then use it in the long sides, for rifles you could use it for mid or the sides. If you bring an SMG or a shotgun i suggest you go through the houses at the right. For SD its really tight so i recommend SMGs and rifles. You can use AWM but if only your Pro operation Russian elite commander.
Anyways thats my guide hope you enjoyed and more shall come
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