Acceleration (Simplified)
Yes, implemented in many FPS games and helpful in RTS,
I'm sure it will give a edge to players who can't aim well with their current mouses. It also helps the transition between sniping and assaulting.
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My Personal Settings:
Current Mouse
Comfort at 1150 dpi
Comfort at 800 dpi
Acceleration can solve this problem, easily.
In-Game Sensitivity: 42-51-62 (Sniping to GM play)
Questions? Besides Searching for a similar thread, I've found nothing.
Either it's too old or it's hiding (like a ninja). Give me a link if you find one
I'm sure it will give a edge to players who can't aim well with their current mouses. It also helps the transition between sniping and assaulting.
---
My Personal Settings:
Current Mouse
Comfort at 1150 dpi
Comfort at 800 dpi
Acceleration can solve this problem, easily.
In-Game Sensitivity: 42-51-62 (Sniping to GM play)
Questions? Besides Searching for a similar thread, I've found nothing.
Either it's too old or it's hiding (like a ninja). Give me a link if you find one
Comments
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Borg0vermind wrote: »Mouse acceleration is for n00bs. So pass.
I initially thought you wanted to suggest jump-run acceleration like in quake 3. It would be nice for shotgunners.
Jump-run accel? You mean like what they do in Half-Life games?
This would over-power the BLs...
Mouse acceleration would be pretty helpful stuff since people can't control their dpi's of their mouses, and for the people who "can't" afford to get new set-ups for their computer. Was one of them. This would help keep a lock-on on my opponents, even with the sudden movements in this game.
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