Award EXP If You Don't Complete a Game
Comments
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L0LSmilyFace wrote: »Something like this would work too in my opinion.
Sort of like in COD. /awaiting flames
http://forum.z8games.com/showthread.php?t=108642
That looks awesome. I wish CF would adopt that idea... although it wouldn't hurt if it was a little bit cleaner than your prototype
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ReyDunkinC wrote: »20% exp 10% gp
hackers wont get enough gp to get a new gun and lvl means nothing
legits still gets stuff.
I think the EXP should be closer to 50% or 60%. Also, it would probably be best not to award any GP for it. Just don't award the GP and don't damage the guns. -
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L0LSmilyFace wrote: »Something like this would work too in my opinion.
Sort of like in COD. /awaiting flames
http://forum.z8games.com/showthread.php?t=108642
Gonna have to dissagree with your thread post, the +9000 is unacceptable. ITS OVER 9 MILLION!!!
And seriosly, if z8 hasnt noticed already, this should be implemented already... the sad fail of a votekick has failed so horribly that it fails in itself, and thus it fails so much, it has failed to do what it was intended to do. In other words, lots of fail + lazyness = z8.
And come on... EXP should be based off damage, not kills. -
RawrJafrikan wrote: »Gonna have to dissagree with your thread post, the +9000 is unacceptable. ITS OVER 9 MILLION!!!
And seriosly, if z8 hasnt noticed already, this should be implemented already... the sad fail of a votekick has failed so horribly that it fails in itself, and thus it fails so much, it has failed to do what it was intended to do. In other words, lots of fail + lazyness = z8.
And come on... EXP should be based off damage, not kills.
Some stuff is based off of damage, such as the MVP in games. Basing all exp off of damage... I think it would work but I doubt Z8 would do it.
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