mutants are over powerd, lets make it worse!
lets give the mutants, who everybody things is perfectly fine but there really freakishly over powerd, fricking jetpacts and nanotech bullet shooting miniguns, then mabey the soldiers wont have sutch a BIG FAT AVANTAGE agenst the supposedly "weak" mutants who have over 1000 health, and lets make them run faste3r than a speed hacker and have anti bullet shields too, and mabey, they can use the fricking force and have a lightsager! honestly, if the mutants dont get some fatal flaw quickly that isint spam them with bullets, mutant mode is going to be mutch like combat arms's quarintene mode, and why the hell are then in infect on hit, thats ******ed, make it so it has to fully drain your helth before it infects you, because combat arms does the same thing, and guess what, there forums are flooded with, "make them not infect us in one hit, spam"
Comments
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lolumad ?
These two did not read this.
lulURmad ?
Anyways, I agree, Mutants are overpowered. It's impossible for the humans
to live 2 minutes.
But the other problem is the supply box, the boxes are pretty much
USELESS. All it has is like, Conda (??), a nade and other useless stuff.
My suggestion is when mutants get shot, they should move farther back. -
These two did not read this.
Anyways, I agree, Mutants are overpowered. It's impossible for the humans
to live 2 minutes.
But the other problem is the supply box, the boxes are pretty much
USELESS. All it has is like, Conda (??), a nade and other useless stuff.
My suggestion is when mutants get shot, they should move farther back.
i did read it.
RPK/good team.. thats all i need
mutants dont stand a chance!
when i get turned to one.. i just get the baiting or ones off by them self..
then when i have 4+ mutans i rush the camping ones..
gg
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