Is the scarlight gonna be nerfed next patch?

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Comments

  • ShowNoHope wrote: »
    ...Scar Light has already been nerfed. Babies have been calling it a noob cannon for a long time, but most of them didn't see it when it was first released. It's really quite annoying to hear everybody whining over the Scar Light's overpowered, low-recoil, shots...Congratulations on buying into the conspiracy. Give me 81 fps and I could show you that plenty of guns are better than Scar Light. Brat...
    I have a Scar Light and I do use it, and I realised it's power either isn't that great, or it gets tanked more. Comparing to my K2, which I generally play better with. I oppose anti-SL comments on the forums, so I'm hardly jumping into the bandwagon. And I don't need 81FPS to prove it. My 35 max works fine most of the time.

    One thing I do complain about is the introduction of a super-sprayer i.e. the Tommy's while reg issues weren't even fixed. But that's for another thread.
  • ruthere wrote: »
    oh well in that case i think they shouldn't nerf it unless there ****ing stupid idiots who sit around all day,eat chips,AND ARE OVERWEIGHT!!!


    Excuse me but what? I see no correlation personally, but maybe thats just me.
  • if player weapon is scar l & spop are used
    then gun damage should be cut into a third of what it normally should be
    else if just scar l being used
    then gun damage should be cut in half.......

    sounds fair? i think it does
  • MISUI wrote: »
    if player weapon is scar l & spop are used
    then gun damage should be cut into a third of what it normally should be
    else if just scar l being used
    then gun damage should be cut in half.......

    sounds fair? i think it does

    I like it in theory but that might be a lot of coding to be done. And if your logical holds true is there some sort of penalty on damage for using some random gun and a SPOP?
  • SL is a easy to use gun, there isnt a ZP gun"(excluding the gold weapons) that can match the SL's versatility at all distances. the only gun that remotely comes in the conversation is the m4-c, but since they nerfed that gun, it doesnt put up much of a fight against the scar. some ppl can make an argument for the m4-adv, but im not. i would like it if they either increase the recoil and spread of that gun, lower the rate of fire and power down to a k2 level or simply increase the rank requirement to get that gun to the butter bar, 2nd LT rank. however i do support the guys at WOGL in their decision to exclude the scar light. that gun just doesnt belong in competitive gaming.
  • MISUI wrote: »
    if player weapon is scar l & spop are used
    then gun damage should be cut into a third of what it normally should be
    else if just scar l being used
    then gun damage should be cut in half.......

    sounds fair? i think it does
    So. People spend 45k for a Scar Light that does the damage of an SMG. Sounds really "fair".

    People buy ZP and purchase SPOP, to get their damage cut a further 17% if they use a S-L. Sounds fair too.
  • I really don't think it is that good... Besides it isn't the gun... It is the person using the gun... I mean you can't spray with an m4 custom can you? That's why you gotta learn to aim ;)
    Signature For the win! lol :P
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