My weapon suggestions.
I think this game should have the following weapons:
-M4A1-Grenade - M4A1 assault rifle with a grenade laucher mod on it. Maximum of 1-3 grenades. Not as powerful as normal grenades. Grenades explode on impact.
-Machete - Another melee weapon. Slighly more powerful than normal knife, but slower. (GP weapon :P)
-L85A2 (with SUSAT sight) - Nice adition to the game
(I don't feel like writing anything about this. I would just love to have it!)
-Silenced sniper. - You got the point.
-Silenced pistol. - Same as above.
-Incendiary Grenade - When incendiary grenade explodes, it does damage after it's exploded (f.ex. 3 damage per second [lasts 5 seconds])
-Gas Grenade - Same as above without the explosion. Could do 5 damage per second while you are in the smoke. (SAS would have an ability to reduce the damage to 2 or 3
) + It would have the same ability to detect ghosts and/or lower the visibility as the smoke grenade.
-Crossbow - If you have played the game James Bond 007: Nightfire, you know what I am talking about. Highly leathal crossbow with a scope. Slow reload time and low range, but with a huge ammount of damage and the weapon should be light weight. The ammunition (bolts) woudn't be as fast as normal ammunation (bullets) and they wouldn't have a straight trajectory (due the gravity and velocity).
Thx for ur time :P And sorry about my bad english.
-M4A1-Grenade - M4A1 assault rifle with a grenade laucher mod on it. Maximum of 1-3 grenades. Not as powerful as normal grenades. Grenades explode on impact.
-Machete - Another melee weapon. Slighly more powerful than normal knife, but slower. (GP weapon :P)
-L85A2 (with SUSAT sight) - Nice adition to the game
-Silenced sniper. - You got the point.
-Silenced pistol. - Same as above.
-Incendiary Grenade - When incendiary grenade explodes, it does damage after it's exploded (f.ex. 3 damage per second [lasts 5 seconds])
-Gas Grenade - Same as above without the explosion. Could do 5 damage per second while you are in the smoke. (SAS would have an ability to reduce the damage to 2 or 3
-Crossbow - If you have played the game James Bond 007: Nightfire, you know what I am talking about. Highly leathal crossbow with a scope. Slow reload time and low range, but with a huge ammount of damage and the weapon should be light weight. The ammunition (bolts) woudn't be as fast as normal ammunation (bullets) and they wouldn't have a straight trajectory (due the gravity and velocity).
Thx for ur time :P And sorry about my bad english.
Comments
-
I think some new guns should be:
1. M1 Garand: since theyve added 2 older weapons, the thompson smg and the winchester, why not add another legendary gun, the m1 garand, itll have the smae amount of power as like psg or dragunov, and be semi automatic like both, but with ni scope.
2. Scar Heavy red dot scope: Taken from COD MW2, the red dot version would cost more than the version already in the game, and you wouldnt be able to get it till your staff sargeant 1.
3. Silencer for snipers: Would be a gm item, lessens the power of the sniper by 5% nut increses the accuracy by 5% (if its not at 100 already). Would cost 4000GP for 7 days and be made available at staff sargeant.
4. BAR {Browning Automatic Rifle): Last one of the "Oldy guns", would have the same amount of power as the SG552, cost 45,000GP and be made available at Staff sargent 3.
Hopefully these guns would be added at some point. They woul dbe good guns for people to use and be all gp =D, any other suggestons on these just post. -
-M4A1-Grenade - this will close the tread
-Machete - I second this, but it'll probably be ZP
-L85A2 (with SUSAT sight) - don't know what this is. don't care.
-Silenced sniper. - It's called a m4a1-custom. get one.
-Silenced pistol. - if your too lazy to reload your silenced weapon, you deserve to die.
-Incendiary Grenade - do not support. nades are bad enough (when thrown correctly) this would be worse (in some ways)
-Gas Grenade - no... get a smoke. throw smoke in door. run away. spray in smoke. happy?
-Crossbow - now I would like to see a mode like this or something. Forest? You could have wolves running around (GR) trying to kill the hunters (BL) and the hunters are only equipped with crossbows. -
I think this game should have the following weapons:
-M4A1-Grenade - M4A1 assault rifle with a grenade laucher mod on it. Maximum of 1-3 grenades. Not as powerful as normal grenades. Grenades explode on impact.
-Machete - Another melee weapon. Slighly more powerful than normal knife, but slower. (GP weapon :P)
-L85A2 (with SUSAT sight) - Nice adition to the game
(I don't feel like writing anything about this. I would just love to have it!)
-Silenced sniper. - You got the point.
-Silenced pistol. - Same as above.
-Incendiary Grenade - When incendiary grenade explodes, it does damage after it's exploded (f.ex. 3 damage per second [lasts 5 seconds])
-Gas Grenade - Same as above without the explosion. Could do 5 damage per second while you are in the smoke. (SAS would have an ability to reduce the damage to 2 or 3
) + It would have the same ability to detect ghosts and/or lower the visibility as the smoke grenade.
-Crossbow - If you have played the game James Bond 007: Nightfire, you know what I am talking about. Highly leathal crossbow with a scope. Slow reload time and low range, but with a huge ammount of damage and the weapon should be light weight. The ammunition (bolts) woudn't be as fast as normal ammunation (bullets) and they wouldn't have a straight trajectory (due the gravity and velocity).
Thx for ur time :P And sorry about my bad english.
Naa. Most of this aint happening, sorry mate. -
I think this game should have the following weapons:
-M4A1-Grenade - M4A1 assault rifle with a grenade laucher mod on it. Maximum of 1-3 grenades. Not as powerful as normal grenades. Grenades explode on impact.
-Machete - Another melee weapon. Slighly more powerful than normal knife, but slower. (GP weapon :P)
-L85A2 (with SUSAT sight) - Nice adition to the game
(I don't feel like writing anything about this. I would just love to have it!)
-Silenced sniper. - You got the point.
-Silenced pistol. - Same as above.
-Incendiary Grenade - When incendiary grenade explodes, it does damage after it's exploded (f.ex. 3 damage per second [lasts 5 seconds])
-Gas Grenade - Same as above without the explosion. Could do 5 damage per second while you are in the smoke. (SAS would have an ability to reduce the damage to 2 or 3
) + It would have the same ability to detect ghosts and/or lower the visibility as the smoke grenade.
-Crossbow - If you have played the game James Bond 007: Nightfire, you know what I am talking about. Highly leathal crossbow with a scope. Slow reload time and low range, but with a huge ammount of damage and the weapon should be light weight. The ammunition (bolts) woudn't be as fast as normal ammunation (bullets) and they wouldn't have a straight trajectory (due the gravity and velocity).
Thx for ur time :P And sorry about my bad english.
Ready the sticky first about guns not to suggest -
I think this game should have the following weapons:
-M4A1-Grenade - M4A1 assault rifle with a grenade laucher mod on it. Maximum of 1-3 grenades. Not as powerful as normal grenades. Grenades explode on impact.
-Machete - Another melee weapon. Slighly more powerful than normal knife, but slower. (GP weapon :P)
-L85A2 (with SUSAT sight) - Nice adition to the game
(I don't feel like writing anything about this. I would just love to have it!)
-Silenced sniper. - You got the point.
-Silenced pistol. - Same as above.
-Incendiary Grenade - When incendiary grenade explodes, it does damage after it's exploded (f.ex. 3 damage per second [lasts 5 seconds])
-Gas Grenade - Same as above without the explosion. Could do 5 damage per second while you are in the smoke. (SAS would have an ability to reduce the damage to 2 or 3
) + It would have the same ability to detect ghosts and/or lower the visibility as the smoke grenade.
-Crossbow - If you have played the game James Bond 007: Nightfire, you know what I am talking about. Highly leathal crossbow with a scope. Slow reload time and low range, but with a huge ammount of damage and the weapon should be light weight. The ammunition (bolts) woudn't be as fast as normal ammunation (bullets) and they wouldn't have a straight trajectory (due the gravity and velocity).
Thx for ur time :P And sorry about my bad english.
um...the flame nade would only do 15 damage after full exposure....
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