Competitive CF

in my eyes, like most people say on the forums everyday, the competitive cf scene is dead and/or dying.

the problem with this is, you have your 5 or so clans that have the big name, and everyone flocks to them, though it's more than just these 5 specific clans

made up example: 25-30 people in a so called 'competitive' clan in this game. Chances are at least 15-20 of those kids are actually decent/good at this game, but all they're doing is just scrimming with their clan in beta and whatever.

now everyone's saying they want the competitive scene to get bigger, and wogl is somewhat helping that with them requiring 10 to a roster (i think?), so some people are splitting off and making their own teams to play in the tourny, which is a good thing.


i'll just relate this to CS hopefully to prove a point. i'm on a team 1 degree V2.0, there's team 1 and team 2. Each team has 5-6 people on each, that's a total of about 12 people. keep in mind we try to play with just our team and get the occasional ringer from the other team or from sourceringer. anyways, what im trying to say is with the mass amount of people who play CS and the small team aspect rather than 20-30 kids on a team changes the competitive-ness (?) of the game drastically.

i understand people like to play with their friends and all but thats a whole other order of business. i never got what's not fun about playing your friends on opposing teams and getting better because of that?

i personally think once all these clan biitches who just hang around the clan to play in beta 1 everynight with the better people on the team finally learn that they can form a team with a few others and progress, the scene WILL improve.

it's honestly a joke how people can list only about 3 or 4 'clans' who are worthy of noting (lifeline, trio, kk, radium) and i've seen countless posts about how "everyone besides those 4 clans are on the same level and not really worth noting" (clans such as: roc, ex syntax, provoked, momentum (uninstall), etc etc etc the list goes on)

Now every single one of these clans has around 20 members or more, and at most they have 8-10 starters. what are the other 10+ players doing? absolutely nothing

ill stop typing hopefully you get my point, tell me how you feel and feel free to argue me i like hearing both sides
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Comments

  • tl;dr




























    Really, I made a low roster cap for WOGL to encourage people to split off and form new teams instead of roster riding. Its moving along slowly.
  • thank you for that :]]
    yooooooooooooooo xfire?
  • Bruce, do you mind if i ask you why you are on Mod probabtion?
    On Topic: Well idk any of these clans you mentions cept Lifeline, but from a 14 year old's standpoint, this game is about fun, not competition or clans. Clans are good for making friends and teams, and CF was never about competition in the first place. Ghost mode would never be allowed in a professional leauge, but it is fun as hell. And shovel's+armour+helmets+other ZP crap make the game uncompetitive when compared to some other games. Thend of my rant.
  • i didn't make it clear in my first post that this thread is aimed at the kids who want a more competitive cf
  • Phiive wrote: »
    thank you for that :]]
    yooooooooooooooo xfire?


    No more gaming PC. I hung up my mouse like a boss.
    Bruce, do you mind if i ask you why you are on Mod probabtion?


    I'm new. Me and Mem are the newest two mods so we're on probation for like a couple months.
  • Wall o' text

    I agree that not every member in every clan pulls as much weight as they should, but I will never join a pro only clan. Most of these clans are full of arrogant little kids who could give half a damn about the clan because they are obviously the shiz. I support skilled clans but I do not care one bit for people who believe that they are above showing respect to clan-mates and other honest players.

    Besides, a lot of clan leaders are just plain bad at filtering out hackers. They either say that everyone who beats them hacks, or they are too blind to see people shooting at lifeless walls.

    Plenty clans would relish the opportunity to join a tournament like WOGL, but just not WOGL. I admire WOGL's dedication to host a tournament, but it does not feel right coming from a third party, especially with some of the rules. i.e. No Spop, no Scar Light, etc. It feels too much like QQ on the part of the people running WOGL. They might think Scar Light and Spop are advantages, but I feel that you can perform just as well without them, the advantage is completely mental (except for armor). When Z8 decides to incorporate a tournament function into the game/website more people will rise to the challenge and engage in all-out war.

    To be quite honest, it's my opinion that CrossFire is just as competitive as ever, but we need an official league before any real competition can take place. Until then we are stuck with WOGL, possibly ESL, and the sparse Tournaments hosted by Z8games.

    Personally, I would love to join WOGL or any league for that matter, they're quite fun, but I await the arrival of my new computer.

    Look-it that, my computer is done tuning up... see ya 'round.
  • I see alot of low ranks and the non-english speaking players... Plus many people love to scrim and thats all they do but its not my thing. I like Pubs since scrims are waste of my time.
  • In part yes. However, you're still not looking at a fix.

    It's the players that are currently not playing competitively that need to get into it. You can't build a competitive game without new players coming in.


    Edit:
    ShowNoHope wrote: »

    Plenty clans would relish the opportunity to join a tournament like WOGL, but just not WOGL. I admire WOGL's dedication to host a tournament, but it does not feel right coming from a third party, especially with some of the rules. i.e. No Spop, no Scar Light, etc. It feels too much like QQ on the part of the people running WOGL. They might think Scar Light and Spop are advantages, but I feel that you can perform just as well without them, the advantage is completely mental (except for armor). When Z8 decides to incorporate a tournament function into the game/website more people will rise to the challenge and engage in all-out war.

    Spops mess with the model movements, can peak further, can hide better and when peaking and bunny hopping they jump out further before being seen on the opposing screen.

    The scar light issue has been explained before, and it is not in people's head.

    Get over it. The gun is easy to use, that's why it is banned. You've all had plenty of time to learn a new gun, if you can't do that you shouldn't be playing in a league or consider yourself competitive at all.
  • im not really Competitive in cf.. not a real big fan of snd like in most games..
    i only play cf for ghost mode<3 and ghost mode isnt really competitive.
  • 0Hx wrote: »
    im not really Competitive in cf.. not a real big fan of snd like in most games..
    i only play cf for ghost mode<3 and ghost mode isnt really competitive.

    so why are you posting.

    @ phive. i completely support teams of 5-10 players and i understand that if these 5-10 people play together and develop a strong chemistry, then they will dominate in any scrim. But at the same time the chances of finding this perfect s5 that is always on is rare. personally i think paradox has the most active starters... i mean they are always on together at the same time. Unfortunately my schedule is not dictated by the game and i tend to play whenever i have free time. Damn i even tend to leave scrims because i have to do something urgent, even though recently my network got fked up and i dc a lot. This makes me a very inconsistent person and the chance of me being at practice is very slim. I am sure many people have this problem and that is why some "teams" go for 15-30 members just so they always have enough to scrim. pubs are boring, so you scrim with whoever you can find.
  • MyAWP1 wrote: »
    i think paradox has the most active starters... i mean they are always on together at the same time. Unfortunately my schedule is not dictated by the game and i tend to play whenever i have free time.



    Our schedule is in no way around this game. We have our inactive problems too.
    We are just very dedicated to the team, and only want to become stronger.
  • Our schedule is in no way around this game. We have our inactive problems too.
    We are just very dedicated to the team, and only want to become stronger.

    of course it is not perfect. everybody has a life ;)

    just saying everytime we scrim para you guys have at least 3 of your starters
  • MyAWP1 wrote: »
    of course it is not perfect. everybody has a life ;)

    just saying everytime we scrim para you guys have at least 3 of your starters

    Cool, We try to stay active with this big league right around the corner,

    Sorry, I'll tell lewlew not come online anymoar.
  • Paradox- having starters on at the same time is mainly due to luck.

    I'm the only West Coast player, and therefore my time is 3 hours behind everyone. But I get home from school at about 5:30 eastern, and play until about 8 eastern. I also have Mondays and Thursdays off from school.

    Just so happens the times I'm on so are they. That's why we are so tight, and it's why we have good chemistry.

    ^^ Which is why we are the S5.


    The reason paradox has around 20 members is because in-clans are fun, and also because our starters (while on at the same time usually) aren't always on. So if just lulzwut is online, it's no fun to be the only member online, so may as well have a few more people that you can go grab a fun scrim with.
  • Cool, We try to stay active with this big league right around the corner,

    Sorry, I'll tell lewlew not come online anymoar.

    lol it's a compliment. i meant to say if every team was as active as you guys
  • Yo phive I was playing CSS today and I got banned from a server for hacking despite only having played the game 4 times I think I am best player alive. Get on my level please.

    CF was not made to be a competitive game. NO ARGUING THIS.

    Give users the ability to tweak the important things: weapon restrictions, physics, round time, the ability to PAUSE a game, hud, spectate, shoutcast, proper demos, ping caps etc. and the community will solve the problems.

    Games must either be extremely well balanced and planned like Star Craft, 1.6(sort of), diablo2, ageofempires2 etc etc. Or have development packages and an open source so that users can make the game playable, like QuakeLive which is based on Quake3 mods. CF is absolute crap balancing to the point that half the weapons and "features" are not allowed in wogl. If cf is going to survive competitively it needs to have a developers kit so that people can make the game better.

    For some reason there has been a recent trend of eliminating user side control. I guess its due to how video games have become main stream and half the games for the pc are console ports, and now appeal to a casual user base that is too lazy to google how to use a console and thus developers have removed it entirely.

    Unless things change, I think that more and more games will follow the MW2 model and competitive video juegos will die for good. Im still mad BF2:BC will not have truly dedicated servers. I think im gonna pick up golf or something cool like that. Tiger woods got laid a lot and if I am just 1/20 as good as he is I will be happy :DD
  • Where to start...

    First of all, there are more then 5 clans that have the ability to top. While it is true that some teams are rather stacked. Each team has the ability to win, this is a rather poorly coded FPS game. I don't care who you have on your team, if you are not registering shots your not going to win.

    In the case of Klan Kaos (the only clan I can and will speak for), we run a roster of roughly 10-12 players. While it would be easy for us to use a roster of 5 or 7 when we have the opportunity to play with individuals we enjoy playing with we will make it happen.

    When this game has a league worth playing in more teams will come to it. However currently very few teams have any sense of dedication. Outside of a few European teams most of which are dead at this point most teams prefer to simply out shoot the other team.

    While this would work in some FPS games, due to the poor quality of the Cross Fire servers (that or they lied about this being the same game they are playing in China) there are countless registery issues. I will state that if there was a LAN event for Cross Fire Klan Kaos would do a lot better then online. Why? Because some of our better riflers play with around 90-100 ping. While its probably not their ping and most some other strange and odd issue to do with the rather poor coding in CF their registery is terrible. Watching a player spray 3 clips (90 bullets) into another players back at close range and killing the player on the final clip gets old after a while. Or watching them shoot a player standing still 4 times in the head before getting a head shot... it simply sad that no matter how good you are your limited by your registery.

    The issue is not with the player base, or the community. Its all here already, the problem is the game itself. In Klan Kaos we have been talking a lot about other FPS games. Why? Because in this game as I have stated before it does not matter how good you are, how great your team work is etc. If there is a player on the other team that you simply cannot kill no matter how many times you shoot them its not going to work. For an example during the Trio match *.* was more or less impossible to kill with his/her ping and constant spiking, a few days ago against Pubstar we ended up doing roughly 1000 damage (3 AWP shots, 3 Scar L head shots, 3 M4 head shots) and he didn't take a single point of damage from any of us. Quite honestly, I would be interested to know if aim bots can always 1 hit kill. I would not be shocked if a player aim botting needed to shoot 4 to 5 bullets at the other player simply to ensure one registered.

    tldr: Fix the game first, the community is here already. PS: Do aim botters have perfect reg. in this game?

    Bored so lets keep ranting, Z8 games also bans players that are legit (or at the very least not aim botting or 1 hitting) yet fails to ban players that are clearly trying to shoot you through walls with their deagles. Or players that managed to shoot you with a single deagle shot through a box and kill you. Or manage to pre fire you no matter which spot you play, perfect peak you no matter where you play, head shot you through smoke with one bullet every single time no matter if your crouched or standing. I could keep going...

    tldr: Z8 games rarely bans blatant kids.

    Now about guns, more or less they have taken the M4A1 and nearly nerfed it into oblivion. That being said clearly very few players will use the M4A1 anymore. As for the Scar L being overpowered, to be honest there are many guns that are "overpowered" if one is to consider the Scar L as such.

    XM8 100% damage through boxes, and more damage then the old M4A1 yet this gun is clearly balanced?

    AK 47, 3 hit kill and a spray pattern that simply goes up? Yet this gun is clearly balanced.

    tldr: CF China is competitive, M4A1 is not nerfed into oblivion there, XM8 is OP too.

    Clearly, it seems that the developers do not play the same game as we do. Or their smoking stronger stuff then we ever will. Also have a LAN.

    tldr: Developers QQQQQQQ, have a LAN.

    KK has 1200 members because we can't afford Adiga. Clearly if we make #1 we will get good at this game.

    ps ReckoninGx farms
  • R.O.C has 27 members including new people on try outs who would probably not make it in, who knows. Also, the clan is split into two teams one NA with the other being EU.

    Good argument though.
  • Kahlann wrote: »
    In part yes. However, you're still not looking at a fix.

    It's the players that are currently not playing competitively that need to get into it. You can't build a competitive game without new players coming in.


    Edit:



    Spops mess with the model movements, can peak further, can hide better and when peaking and bunny hopping they jump out further before being seen on the opposing screen.

    The scar light issue has been explained before, and it is not in people's head.

    Get over it. The gun is easy to use, that's why it is banned. You've all had plenty of time to learn a new gun, if you can't do that you shouldn't be playing in a league or consider yourself competitive at all.

    I like how you assume that I use Scar Light. And yes, the advantages are mental, any other main rifle can outgun a Scar Light if used properly. Scar Light is not even that good, you should have seen it before it was nerfed, baby go cry with the people who run WOGL. (Yeah, it's been nerfed)
  • Cypherrrr wrote: »
    Stuff

    Almost fully agree. I'd also like to add in here how peaking and curving bullets are still rampant even with equal low pings and how even low ping players can't seem to get good reg.
    ShowNoHope wrote: »
    I like how you assume that I use Scar Light. And yes, the advantages are mental, any other main rifle can outgun a Scar Light if used properly. Scar Light is not even that good, you should have seen it before it was nerfed, baby go cry with the people who run WOGL. (Yeah, it's been nerfed)

    I assumed one of two things. 1. That you are either a Scar L user. or 2. That you are trying to pretend your on a high horse.

    Without going into to much detail on everything I THINK about this game, I will simply state this:

    The scar light is still overpowered, the only 'nerf' I remember is that they changed the weapon sound. Either way, if you insist there has been a nerf, then it wasn't enough. OR! The gun is fundamentally flawed. Either or, its a bad gun for any competition.

    Again, I can out shoot just about any gun with what ever gun i'm using. Without getting egotistical, lets say this:
    Just because i'm the best player around and could outshoot anyone no matter what with any gun. Or even knife anyone, if a gun gives someone the ability to match even part of my skill without any help from the player's skill, then its OP.

    ^If that doesn't make sense it could be because I can't exactly remember the point I was trying to make.


    However, this game reminds me of Guild Wars and their development and balance teams.
    The only difference between this game and Guild Wars is that GW had a team that at least allowed some of the better and known players to talk to the devs and post balances and changes.

    Oh, and it was not a Free FPS.
  • I don't know any of this competitive stuff. I don't bother to follow scrim clans and such. I play GM. Anyways. I would like to see scar light nerfed, so I can use it w/o being called a baddie. I actually started using M4-Advanced so people would stfu about me being a SL noob. Of course now i'm a ZP noob. But w/e. And I would love for my shots to register all the time. That will never happen though. I have 80 ping and I remember just last night I had to axe this guy 3 times in the head to kill him rofl!! Like really? Tank 2 headshots, just ridiculous... Is 80 ping really that bad? >.>
  • this game would bee 150% more competitive if people knew what irc was and used it.
  • irc? What's that? lol.

    No seriously I want to know though plz. I want to learn angles actually. I heard some funny stuff about exploiting angles to see enemies but they wouldn't be able to se you? O.o

    Never got around to trying it out though >.>
  • irc? What's that? lol.

    No seriously I want to know though plz. I want to learn angles actually. I heard some funny stuff about exploiting angles to see enemies but they wouldn't be able to se you? O.o

    Never got around to trying it out though >.>

    irc such as the chat. most likely intended for conversation to setup scrims but atm the only people who use it are mods and randoms. having a good angle is like having a good spot where you have a perfect view of the field and the enemy is unlikely to hit you. for example on BW a plat stairs- the enemy rushes long a and only is able to see your head while you have full view of their entire character.
  • Kahlann wrote: »
    Almost fully agree. I'd also like to add in here how peaking and curving bullets are still rampant even with equal low pings and how even low ping players can't seem to get good reg.
    Indeed, its very demoralizing to get beat by a team of 200 pingers that reg. better then you do. Its not so much about being beat, its more so the fact that they can single tap one shot you in the face and reg.


    Kahlann wrote: »
    However, this game reminds me of Guild Wars and their development and balance teams.
    The only difference between this game and Guild Wars is that GW had a team that at least allowed some of the better and known players to talk to the devs and post balances and changes.
    I can only imagine that debate that would occur. Would lead to some good changes however.


    There were slight changes to the Scar L however they were not nearly as large or dramatic as the changes that happened to the M4A1.
  • ShowNoHope wrote: »
    I like how you assume that I use Scar Light. And yes, the advantages are mental, any other main rifle can outgun a Scar Light if used properly. Scar Light is not even that good, you should have seen it before it was nerfed, baby go cry with the people who run WOGL. (Yeah, it's been nerfed)

    lol you are so terrible
  • Phiive wrote: »
    in my eyes, like most people say on the forums everyday, the competitive cf scene is dead and/or dying.

    the problem with this is, you have your 5 or so clans that have the big name, and everyone flocks to them, though it's more than just these 5 specific clans

    made up example: 25-30 people in a so called 'competitive' clan in this game. Chances are at least 15-20 of those kids are actually decent/good at this game, but all they're doing is just scrimming with their clan in beta and whatever.

    now everyone's saying they want the competitive scene to get bigger, and wogl is somewhat helping that with them requiring 10 to a roster (i think?), so some people are splitting off and making their own teams to play in the tourny, which is a good thing.


    i'll just relate this to CS hopefully to prove a point. i'm on a team 1 degree V2.0, there's team 1 and team 2. Each team has 5-6 people on each, that's a total of about 12 people. keep in mind we try to play with just our team and get the occasional ringer from the other team or from sourceringer. anyways, what im trying to say is with the mass amount of people who play CS and the small team aspect rather than 20-30 kids on a team changes the competitive-ness (?) of the game drastically.

    i understand people like to play with their friends and all but thats a whole other order of business. i never got what's not fun about playing your friends on opposing teams and getting better because of that?

    i personally think once all these clan biitches who just hang around the clan to play in beta 1 everynight with the better people on the team finally learn that they can form a team with a few others and progress, the scene WILL improve.

    it's honestly a joke how people can list only about 3 or 4 'clans' who are worthy of noting (lifeline, trio, kk, radium) and i've seen countless posts about how "everyone besides those 4 clans are on the same level and not really worth noting" (clans such as: roc, ex syntax, provoked, momentum (uninstall), etc etc etc the list goes on)

    Now every single one of these clans has around 20 members or more, and at most they have 8-10 starters. what are the other 10+ players doing? absolutely nothing

    ill stop typing hopefully you get my point, tell me how you feel and feel free to argue me i like hearing both sides

    from the way you explained your cs team its pretty obvious you suck at that game and your team sucks



    cs teams work like this for the most part 5-6 good players 1-2 friends that never play matches ever and are only there to ride the roster like a cool kid


    the reason crossfire rosters are so big is people don't understand that you can say "dude your ****ing terrible you're no longer on our team"


    i mean half the people on these rosters should go back to ghostmode
  • I my OPINION F2P games were never for a competitive side of games. Think about it i can think of 10 different games that i could easily get for less than 20$ that have more players better known, better reg, and even a better community. Lets face it all F2P communites are full with wanna be gamers who think thier good with 2.2 kdr while they cant even hold a 1.0 on CS or even in a match with a so called "Top Clan" im sorry i do not consider most on these so called "Top Clans" good how bout you play against people with the same ping as you if not "GG" meaning Get Good baddies
  • Kahlann wrote: »
    Almost fully agree. I'd also like to add in here how peaking and curving bullets are still rampant even with equal low pings and how even low ping players can't seem to get good reg.



    I assumed one of two things. 1. That you are either a Scar L user. or 2. That you are trying to pretend your on a high horse.

    Without going into to much detail on everything I THINK about this game, I will simply state this:

    The scar light is still overpowered, the only 'nerf' I remember is that they changed the weapon sound. Either way, if you insist there has been a nerf, then it wasn't enough. OR! The gun is fundamentally flawed. Either or, its a bad gun for any competition.

    Again, I can out shoot just about any gun with what ever gun i'm using. Without getting egotistical, lets say this:
    Just because i'm the best player around and could outshoot anyone no matter what with any gun. Or even knife anyone, if a gun gives someone the ability to match even part of my skill without any help from the player's skill, then its OP.

    ^If that doesn't make sense it could be because I can't exactly remember the point I was trying to make.


    However, this game reminds me of Guild Wars and their development and balance teams.
    The only difference between this game and Guild Wars is that GW had a team that at least allowed some of the better and known players to talk to the devs and post balances and changes.

    Oh, and it was not a Free FPS.

    I love how so many people can get headshots like nothing in this game, but can't get positive on a public server on counter forces.
  • doop51 wrote: »
    from the way you explained your cs team its pretty obvious you suck at that game and your team sucks



    cs teams work like this for the most part 5-6 good players 1-2 friends that never play matches ever and are only there to ride the roster like a cool kid


    the reason crossfire rosters are so big is people don't understand that you can say "dude your ****ing terrible you're no longer on our team"


    i mean half the people on these rosters should go back to ghostmode
    agreeeeeeeeeeeeeeeed.
    cf community likes being friendly to each other
    but i call people terrible if they are terrible!