TAR 21 and Bowie Knife
Ok, i have been thinking about having two new weapons added to CF, a Tar 21 and a bowie knife!
First, the bowie knife. I think that it should cost GP(I know that that idea scares z8games) and do more damage than the normal knife. It could weigh more to offset the balance, and not do quite as much damage as say an axe or shovel. For example, a slash is 30 dmg, and a stab is(on average) 80 dmg. It will stab and slash a LITTLE bit slower, but not incredibly slow so that it takes like 3 seconds just to stab.
Now, the Tar 21. Costs GP, and does m16-like damage with high speed with scar-H accuracy, and has recoil similar to the scar l. Medium reload time, like the m4, but requires a SFC first class or Staff Sergeant 6th class rank. The cost could be around 52k. It should have a scope similar to the kriss, but usable a has an interface similar to the m4 custom scope but square-like and not quite as big.
Please i really want at least ONE of these weapons and i think that other players would enjoy them too.
First, the bowie knife. I think that it should cost GP(I know that that idea scares z8games) and do more damage than the normal knife. It could weigh more to offset the balance, and not do quite as much damage as say an axe or shovel. For example, a slash is 30 dmg, and a stab is(on average) 80 dmg. It will stab and slash a LITTLE bit slower, but not incredibly slow so that it takes like 3 seconds just to stab.
Now, the Tar 21. Costs GP, and does m16-like damage with high speed with scar-H accuracy, and has recoil similar to the scar l. Medium reload time, like the m4, but requires a SFC first class or Staff Sergeant 6th class rank. The cost could be around 52k. It should have a scope similar to the kriss, but usable a has an interface similar to the m4 custom scope but square-like and not quite as big.
Please i really want at least ONE of these weapons and i think that other players would enjoy them too.
Comments
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juicednoobss wrote: »Ok, i have been thinking about having two new weapons added to CF, a Tar 21 and a bowie knife!
First, the bowie knife. I think that it should cost GP(I know that that idea scares z8games) and do more damage than the normal knife. It could weigh more to offset the balance, and not do quite as much damage as say an axe or shovel. For example, a slash is 30 dmg, and a stab is(on average) 80 dmg. It will stab and slash a LITTLE bit slower, but not incredibly slow so that it takes like 3 seconds just to stab.
Now, the Tar 21. Costs GP, and does m16-like damage with high speed with scar-H accuracy, and has recoil similar to the scar l. Medium reload time, like the m4, but requires a SFC first class or Staff Sergeant 6th class rank. The cost could be around 52k. It should have a scope similar to the kriss, but usable a has an interface similar to the m4 custom scope but square-like and not quite as big.
Please i really want at least ONE of these weapons and i think that other players would enjoy them too.
I wish we could buy small dagger swords that do about the same as a axe but lighter! and acts like knif! but should be 4k zp! -
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xdjuicednoobss wrote: »Ok, i have been thinking about having two new weapons added to CF, a Tar 21 and a bowie knife!
First, the bowie knife. I think that it should cost GP(I know that that idea scares z8games) and do more damage than the normal knife. It could weigh more to offset the balance, and not do quite as much damage as say an axe or shovel. For example, a slash is 30 dmg, and a stab is(on average) 80 dmg. It will stab and slash a LITTLE bit slower, but not incredibly slow so that it takes like 3 seconds just to stab.
Now, the Tar 21. Costs GP, and does m16-like damage with high speed with scar-H accuracy, and has recoil similar to the scar l. Medium reload time, like the m4, but requires a SFC first class or Staff Sergeant 6th class rank. The cost could be around 52k. It should have a scope similar to the kriss, but usable a has an interface similar to the m4 custom scope but square-like and not quite as big.
Please i really want at least ONE of these weapons and i think that other players would enjoy them too.
The normal knife does 90 dmg with heavy stab lol -
yes.. u have a point there.. but also i think that z8games could max out the sniper skills on prison just by restricting melee .. i mean you have them ingame (you can swich to melee) but you cannot damage you opponent so basically you have the melee weapon but you cannot do dmg on your opponent.. i belive this can be done ,and that it depends on like a few mins of programming..
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